[:1]I find many new players when I'm online or in guild chat that don't seem to realise the great importance and usefulness of First Aid as a secondary. Many are surprised to learn how easy it is to level up, how easily you can gather the materials you need, and (most importantly) how much it can save you in potions and healing spell mana. I think this needs to be emphasised so more take it up right from the beginning.|||Agreed !
(PS: we DO have a Suggestions forum for this)|||Quote:
Agreed !
(PS: we DO have a Suggestions forum for this)
Sorry - I thought the Suggestion bit was for changes people wanted to see in the forum itself. Seemed to me Community Discussion was a nice catch-all for things.|||You were right, the suggestions forum would not be the right place for this.
The profession forum on the other hand looks perfect, so i ll move it there :)|||Great, thanks, TF, more crap to wade through... Uhm, I mean, more posts to read and enjoy!
|||Quote:
Great, thanks, TF, more crap to wade through... Uhm, I mean, more posts to read and enjoy!
That's possibly the worst thing anyone's ever said in response to one of my posts. Why on earth did I think I could contribute anything to this forum?
God only knows. I give up. Back to lurking, if I come in at all.|||yeh nice move Snow. really mature. Frog makes a good point and it's crap you have to wade through? How about this? Quit. Don't be a moderator if doing it annoys you so much.|||Ahh, so I'm not the only one who gets annoyed by moderators over-doing their "I'm just a human like you, just I have a mod tag." thing? Good to know...
I think it was an informative post and I completely agree. Most people (including myself, playing for about 4 1/2 years now.) skip secondary professions (Which I believe you can get all of them? Skinning, Mining, First Aid and I THINK one other?) just because they think it'll take too long, or they just simply don't think about it.
I SHOULD have skinning on every single char of mine... Thing is... I forgot when I first made the char, and now I'm stuck with only 2 Char's able to skin out of 10... I'm pretty dumb for not doing it, as it's easily 100g+ just from leveling 1-60 and vendoring the stuff... More like 500g+ if you AH the stuff (Yes, absolutely you can make 500g.) then about 400g from 60-70, then I don't know yet for 70-80 =P Probably at least 1.2K gold since I was easily able to make 50g in 1 quest in Borean Tundra as Horde =P.|||Skinning and mining are primary professions. Secondaries are First Aid, Cooking, Fishing.|||i never bothered with the secondaries, takes too long to grind, and my first real character was my priest and i prefer to heal myself than to waste cloth on making bandages
Showing posts with label [:]. Show all posts
Showing posts with label [:]. Show all posts
Saturday, April 14, 2012
Levelling first aid above 250
[:1]I just spent a couple of hours starting from scratch with first aid on a L66 character - should have been using this since the start.
I've taken it up to 250 by taking all the training I could find, going to see the bloke in Arathi, doing the triage quest.
I've been to Burko in Hellfire Peninsular to get his books but they start at 300.
My highest level recipe is mageweave bandage, which is green now and not levelling much - but I don't have a recipe for heavy mageweave or runecloth, and the next book is for netherweave which I need to have levelled first aid to 330 for.
Is there somewhere else I need to go for training in heavy mageweave or runecloth bandages, or do i have to creep up there with mageweave?|||You have to go to (Since it seems you're horde.) Dustwallow Marsh where those ogres are (Forget the name of the village...) and there's a guy there that sells Heavy Mageweave Bandage, and I THOUGHT Runecloth came off the trainer, but maybe it sells in the AH?|||Runecloth and heavy runecloth at least come from the same npc that gave you the triage quest. Just talk to him again when your first aid is high enough and you should be offered a chat option to train.|||Quote:
Runecloth and heavy runecloth at least come from the same npc that gave you the triage quest. Just talk to him again when your first aid is high enough and you should be offered a chat option to train.
Thanks - sorted now, no problem. I was thrown off by not seeing any indication that he had more training available - like you say, you have to go back because he won't offer it until you pass 250, or perhaps best to go loaded up with cloths and just do the levelling next to him.|||Just a note for others like me who are levelling their first character and are discovering as they go along - the First Aid guide needs updating, as Grand Master training is available in Northrend.
I only found it by accident as I'd upped my mining skill past 425 and was looking for the mining profession trainer to see if there were any more smelt recipes, and found a First Aid trainer I didn't know existed.
Frostweave bandages are the next step after double netherweave.
As an aside, levelling in Northrend seems very quick - lots of XP per mob and quest, and good drops/rewards.
I've taken it up to 250 by taking all the training I could find, going to see the bloke in Arathi, doing the triage quest.
I've been to Burko in Hellfire Peninsular to get his books but they start at 300.
My highest level recipe is mageweave bandage, which is green now and not levelling much - but I don't have a recipe for heavy mageweave or runecloth, and the next book is for netherweave which I need to have levelled first aid to 330 for.
Is there somewhere else I need to go for training in heavy mageweave or runecloth bandages, or do i have to creep up there with mageweave?|||You have to go to (Since it seems you're horde.) Dustwallow Marsh where those ogres are (Forget the name of the village...) and there's a guy there that sells Heavy Mageweave Bandage, and I THOUGHT Runecloth came off the trainer, but maybe it sells in the AH?|||Runecloth and heavy runecloth at least come from the same npc that gave you the triage quest. Just talk to him again when your first aid is high enough and you should be offered a chat option to train.|||Quote:
Runecloth and heavy runecloth at least come from the same npc that gave you the triage quest. Just talk to him again when your first aid is high enough and you should be offered a chat option to train.
Thanks - sorted now, no problem. I was thrown off by not seeing any indication that he had more training available - like you say, you have to go back because he won't offer it until you pass 250, or perhaps best to go loaded up with cloths and just do the levelling next to him.|||Just a note for others like me who are levelling their first character and are discovering as they go along - the First Aid guide needs updating, as Grand Master training is available in Northrend.
I only found it by accident as I'd upped my mining skill past 425 and was looking for the mining profession trainer to see if there were any more smelt recipes, and found a First Aid trainer I didn't know existed.
Frostweave bandages are the next step after double netherweave.
As an aside, levelling in Northrend seems very quick - lots of XP per mob and quest, and good drops/rewards.
Choosing A Profession
[:1]Ive recently created a new character, a Night Elf Hunter, i was wondering what profession would be best for him? Im new to WoW so i dont really know what fits who. Any help is greatly appreciated|||Quote:
Ive recently created a new character, a Night Elf Hunter, i was wondering what profession would be best for him? Im new to WoW so i dont really know what fits who. Any help is greatly appreciated
If you want money, get two gathering professions...If you don't care about money, and want to eventually make stuff to benefit your hunter, get skinning and leatherworking.|||There are several times in the game where you will need a big chunk of money. At 30, for your first mount, at 60 for your epic (fast) mount and at 70 or 77 for your flying mount (and at 77 Cold Weather flying).
The hardest to get is your initial mount at 30. There's not a lot of options to make gold from 1-30 so although the cost is trivial for a high level toon, it's a barrier for someone new to the game who's not GOT a high level toon. What I'd do in your place is this - grab skinning and either mining or herbing. Skin the animals you kill and gather ore from mining nodes or herbs from, well, the plants around. That will give you enough gold for your mount easily. Then, either keep doing that for your level 60 mount (which is several hundred gold, a non-trivial amount at that level) or drop mining (or herbing) and level another profession.
Personally I'd keep 2 gathering professions until you have an epic mount at 60. At that point you don't really need more big chunks of gold until 77 and you'll know enough at 60 to figure out professions on your own.
Why not Mining + Herbing? Simple... you can only track one thing at a time, herbs or ore nodes.|||I think the most important rule for a new player with professions is don't spend any money to level them until you are at a higher level. If you can level a profession by gathering the needed materials, that's fine. However, if you find yourself at the AH buying mats to level a profession, you will have gold issues as you level.
You also need to be careful about the vendor consumables needed for crafting professions at lower levels, although that becomes less of an issue pretty quickly. Just make sure you have enough money to buy your skills from the trainer.
Blizzard has made profession changes that make it so that there often isn't any clear "best" profession for endgame play. All crafting professions will give your character similar bonuses. (Gathering professions have bonuses as well, but they tend to be much more situational. You take a gathering profession to support a crafting one or to make money.)
For leveling, I unfortunately found that most crafting professions really were not all that useful. By the time you have managed to collect the mats to level your profession and make something useful, you are probably already getting quest rewards that are better. That's one of the reasons so many people recommend starting with two gathering professions. They help you make money, take very minimal money to keep up (just have to buy the training) and you wouldn't really benefit from the crafting professions anyhow.
Keep in mind that you can drop a profession and learn a new one at any time, so you aren't locked into a profession forever. You do lose anything you knew about a profession when you drop it (including any rare recipes) so you have to start over from scratch is you decide to pick it up again. However, the heavy investment comes much later on in professions (usually well past 200) when you will have a much clearer idea of how the game works and what you want to do with your professions.|||I grabbed Enchanting as my first profession, but my cousin told me it really costs a lot.
On the other hand, I don't wanna grab Mining as the second one though I know it will help with the money issue. The main reason is I think it's pretty boring to mine! >.<
Any suggestion for my second profession?
BTW, my character is Paladin.|||Mining and herbing provides a lot more cash than skinning as there's virtually no market for the things you can skin untill you hit Northrend and at that point herbalism and mining are still better. Even if you can't track both of the same time, mining nodes are usually easy to see. There are even addons that can help you out.
Jewelcrafting is currently the best profession in terms of boni and a lot of people at 80 level it to get them and need materials from copper ore and up. The boni the different professions provide aren't really a big deal untill you start raiding, so I wouldn't worry about that for now. Some perks here and there along the way, but nothing that will make a big difference. Getting your mount at the appropriate levels will however.
I'd say mining>herbs>skinning for the first part of the game with herbalism being the most profitable once you hit Northrend. If the tracking issue is confusing you could go for skinning, but don't expect it to make a lot of cash before Northrend. The mats you get on the way are only used for leveling leatherworking and LWers tend to pick skinning anyway.|||herbalism gives a nice extra heal and is almost as profitable as mining. i would suggest 2 gathering one that you will use later and the other just for loot. If you want fun enginering is cool lots of toys but you need a lot of items from other proffesions. goblin for the win.|||Quote:
I grabbed Enchanting as my first profession, but my cousin told me it really costs a lot.
On the other hand, I don't wanna grab Mining as the second one though I know it will help with the money issue. The main reason is I think it's pretty boring to mine! >.<
Any suggestion for my second profession?
BTW, my character is Paladin.
leveling enchanting can be done (like most professions) 1 of 2 ways; either buy greens/mats off the AH or grind instances of the appropriate level to get greens to disenchant. as for a secondary profession, since enchanting is self sufficient (i.e. doesn't need another profession to support it) you can pick any profession you like really. most people choose tailoring which is also self sufficient or a gathering profession. if however you have another character with mining, then taking jewlcrafting or blacksmithing on your paladin is also feesible.
also something to think about is the bonuses from the professions. each profession will give you something which isn't available to people who don't have that profession
blacksmithing - adds 2 more sockets to your armour
Jewlcrafting - allows the use of more powerful gems
Enchanting - allows you to enchant your rings
Tailoring - very cheap leg enchants, and back enchants, plus flying carpet mounts
Alchemy - additions/increased effect from using your pots
Inscription - the best shoulder enchants in the game
Leatherworking - more powerful leg enchants
Engineering - explosives, flying mount, fancy trinkets and special head pieces
Mining - passive stamina buff
Herbalism - powerful heal over time spell
Skinning - passive critical strike buff|||Um... new posters to this necroed thread should note that, if they're addressing the OP at all, he had a new toon with no high levels to help him.. So min/maxing, etc aren't concerns.|||TBH, I've found enchanting to be very profitable in the lower levels.
For enchanting though, I was less worried about leveling it up, and more concerned with money. If you save all your green items, and disenchant them, the dusts/essence/shards can sell quite well at the AH. Enchanting IS expensive to level once you reach about 300. But it can, like I said, be VERY profitable.
As others have said, be careful about BUYING mats. Enchanting is so expensive because it requires a lot of raw materials that are very expensive to purchase. If you keep half of what you disenchant, and sell the other half, you should be fine. I've managed to make quite a lot of gold off of it. My tactic was to disenchant everything I had and sell it on the AH until I got 30g. Then, I would buy very cheap armor/weapons off the AH and disenchant them to sell on the AH. Now mind you, in between you will have to level your enchanting so that you can disenchant higher level gear, to get better mats, which sell at an extremely better price...but that's why you're keeping 1/2 of what you disenchant. If you follow several rules you'll be fine - (a) only purchase CHEAP CHEAP CHEAP items on the AH to disenchant, (b) sell 1/2 of your enchanting materials to get gold, keep 1/2 to level up enchanting, (c) sell your enchanting skills to others, OR do it for free if they have their own mats, and (d) NEVER SELL A GREEN ITEM TO A VENDOR, ALWAYS disenchant any green/blue items you get.
You should be fine if you're careful with enchanting. Don't go overboard on spending.
The next profession I would pick is skinning. It's VERY quick to level..since you can skin any animal you kill, and leather (on my server) sells quite well...especially once you're skinning level 50 beasts. I've known skinning to be very profitable for many people. And it's very easy to get stacks to sell at the AH.
That's my advice.
If you drop enchanting, pick up mining. It might be boring to level, but it's a money maker...especially once you reach northrend...you'll be diving into a money vault if you sell, save, and manage your money well.
Goodluck
Ive recently created a new character, a Night Elf Hunter, i was wondering what profession would be best for him? Im new to WoW so i dont really know what fits who. Any help is greatly appreciated
If you want money, get two gathering professions...If you don't care about money, and want to eventually make stuff to benefit your hunter, get skinning and leatherworking.|||There are several times in the game where you will need a big chunk of money. At 30, for your first mount, at 60 for your epic (fast) mount and at 70 or 77 for your flying mount (and at 77 Cold Weather flying).
The hardest to get is your initial mount at 30. There's not a lot of options to make gold from 1-30 so although the cost is trivial for a high level toon, it's a barrier for someone new to the game who's not GOT a high level toon. What I'd do in your place is this - grab skinning and either mining or herbing. Skin the animals you kill and gather ore from mining nodes or herbs from, well, the plants around. That will give you enough gold for your mount easily. Then, either keep doing that for your level 60 mount (which is several hundred gold, a non-trivial amount at that level) or drop mining (or herbing) and level another profession.
Personally I'd keep 2 gathering professions until you have an epic mount at 60. At that point you don't really need more big chunks of gold until 77 and you'll know enough at 60 to figure out professions on your own.
Why not Mining + Herbing? Simple... you can only track one thing at a time, herbs or ore nodes.|||I think the most important rule for a new player with professions is don't spend any money to level them until you are at a higher level. If you can level a profession by gathering the needed materials, that's fine. However, if you find yourself at the AH buying mats to level a profession, you will have gold issues as you level.
You also need to be careful about the vendor consumables needed for crafting professions at lower levels, although that becomes less of an issue pretty quickly. Just make sure you have enough money to buy your skills from the trainer.
Blizzard has made profession changes that make it so that there often isn't any clear "best" profession for endgame play. All crafting professions will give your character similar bonuses. (Gathering professions have bonuses as well, but they tend to be much more situational. You take a gathering profession to support a crafting one or to make money.)
For leveling, I unfortunately found that most crafting professions really were not all that useful. By the time you have managed to collect the mats to level your profession and make something useful, you are probably already getting quest rewards that are better. That's one of the reasons so many people recommend starting with two gathering professions. They help you make money, take very minimal money to keep up (just have to buy the training) and you wouldn't really benefit from the crafting professions anyhow.
Keep in mind that you can drop a profession and learn a new one at any time, so you aren't locked into a profession forever. You do lose anything you knew about a profession when you drop it (including any rare recipes) so you have to start over from scratch is you decide to pick it up again. However, the heavy investment comes much later on in professions (usually well past 200) when you will have a much clearer idea of how the game works and what you want to do with your professions.|||I grabbed Enchanting as my first profession, but my cousin told me it really costs a lot.
On the other hand, I don't wanna grab Mining as the second one though I know it will help with the money issue. The main reason is I think it's pretty boring to mine! >.<
Any suggestion for my second profession?
BTW, my character is Paladin.|||Mining and herbing provides a lot more cash than skinning as there's virtually no market for the things you can skin untill you hit Northrend and at that point herbalism and mining are still better. Even if you can't track both of the same time, mining nodes are usually easy to see. There are even addons that can help you out.
Jewelcrafting is currently the best profession in terms of boni and a lot of people at 80 level it to get them and need materials from copper ore and up. The boni the different professions provide aren't really a big deal untill you start raiding, so I wouldn't worry about that for now. Some perks here and there along the way, but nothing that will make a big difference. Getting your mount at the appropriate levels will however.
I'd say mining>herbs>skinning for the first part of the game with herbalism being the most profitable once you hit Northrend. If the tracking issue is confusing you could go for skinning, but don't expect it to make a lot of cash before Northrend. The mats you get on the way are only used for leveling leatherworking and LWers tend to pick skinning anyway.|||herbalism gives a nice extra heal and is almost as profitable as mining. i would suggest 2 gathering one that you will use later and the other just for loot. If you want fun enginering is cool lots of toys but you need a lot of items from other proffesions. goblin for the win.|||Quote:
I grabbed Enchanting as my first profession, but my cousin told me it really costs a lot.
On the other hand, I don't wanna grab Mining as the second one though I know it will help with the money issue. The main reason is I think it's pretty boring to mine! >.<
Any suggestion for my second profession?
BTW, my character is Paladin.
leveling enchanting can be done (like most professions) 1 of 2 ways; either buy greens/mats off the AH or grind instances of the appropriate level to get greens to disenchant. as for a secondary profession, since enchanting is self sufficient (i.e. doesn't need another profession to support it) you can pick any profession you like really. most people choose tailoring which is also self sufficient or a gathering profession. if however you have another character with mining, then taking jewlcrafting or blacksmithing on your paladin is also feesible.
also something to think about is the bonuses from the professions. each profession will give you something which isn't available to people who don't have that profession
blacksmithing - adds 2 more sockets to your armour
Jewlcrafting - allows the use of more powerful gems
Enchanting - allows you to enchant your rings
Tailoring - very cheap leg enchants, and back enchants, plus flying carpet mounts
Alchemy - additions/increased effect from using your pots
Inscription - the best shoulder enchants in the game
Leatherworking - more powerful leg enchants
Engineering - explosives, flying mount, fancy trinkets and special head pieces
Mining - passive stamina buff
Herbalism - powerful heal over time spell
Skinning - passive critical strike buff|||Um... new posters to this necroed thread should note that, if they're addressing the OP at all, he had a new toon with no high levels to help him.. So min/maxing, etc aren't concerns.|||TBH, I've found enchanting to be very profitable in the lower levels.
For enchanting though, I was less worried about leveling it up, and more concerned with money. If you save all your green items, and disenchant them, the dusts/essence/shards can sell quite well at the AH. Enchanting IS expensive to level once you reach about 300. But it can, like I said, be VERY profitable.
As others have said, be careful about BUYING mats. Enchanting is so expensive because it requires a lot of raw materials that are very expensive to purchase. If you keep half of what you disenchant, and sell the other half, you should be fine. I've managed to make quite a lot of gold off of it. My tactic was to disenchant everything I had and sell it on the AH until I got 30g. Then, I would buy very cheap armor/weapons off the AH and disenchant them to sell on the AH. Now mind you, in between you will have to level your enchanting so that you can disenchant higher level gear, to get better mats, which sell at an extremely better price...but that's why you're keeping 1/2 of what you disenchant. If you follow several rules you'll be fine - (a) only purchase CHEAP CHEAP CHEAP items on the AH to disenchant, (b) sell 1/2 of your enchanting materials to get gold, keep 1/2 to level up enchanting, (c) sell your enchanting skills to others, OR do it for free if they have their own mats, and (d) NEVER SELL A GREEN ITEM TO A VENDOR, ALWAYS disenchant any green/blue items you get.
You should be fine if you're careful with enchanting. Don't go overboard on spending.
The next profession I would pick is skinning. It's VERY quick to level..since you can skin any animal you kill, and leather (on my server) sells quite well...especially once you're skinning level 50 beasts. I've known skinning to be very profitable for many people. And it's very easy to get stacks to sell at the AH.
That's my advice.
If you drop enchanting, pick up mining. It might be boring to level, but it's a money maker...especially once you reach northrend...you'll be diving into a money vault if you sell, save, and manage your money well.
Goodluck
A Hunter with Tailoring?
[:1]Up until a few days ago my Hunter (80) had Enchanting/Mining professions. I love enchanting because I like to keep my gear enchanted and I like disenchanting useless quest rewards. The attack power on rings enchant is cool to.
Mining however, is boring, and while it pulls in some cash, not an awful lot (around 1-1.5g each for cobalt/saronite on my server). I also can't use my tracking abilities as much as I'd like to make full use of the profession.
Anyway I dropped mining for tailoring, and powerlevelled it to 425. This cost about 1500g plus all my cloth reserves, but through disenchanting and selling bags I've already made about half of this back.
I chose tailoring because:
Magnificient Flying Carpet - reason enough on it own for me...
Great synergy with Enchanting, I think I can make some good money by crafting greens and disenchanting the results.
It's its own gathering profession - I was put off engineering because of the need for metals etc.
My one problem with tailoring is there are only a few things I can make that'll ever use: bags, the carpet and maybe frostweave nets.
Can anyone think of anything else from Tailoring vaguely useful for a hunter?|||Sorry, no.
Other than nets in tailoring, there is nothing hunter can use. Bags and Flying carpets can be used for all classes, not just hunters.|||You can make cape and pants enchants. Not really as usefull like for casters, but still nice.|||Quote:
You can make cape and pants enchants. Not really as usefull like for casters, but still nice.
Cape and pants enchants are for meleers or casters. They are useless for hunters.|||Quote:
Cape and pants enchants are for meleers or casters. They are useless for hunters.
Yeah. You are right. I thought those noncaster things are mele or ranged. But they are only mele.|||Never really understood why one of the cloak embroideries was for melee. I mean, I don't see my Rogue taking up tailoring just for that embroidery.
If they want to make gear-crafting professions more appealing to other classes, then they should've added more things than just 1 embroidery and a floating rug.|||i love the enchant/teiloring combo. Mats sell better than the cloth items created on my server which is a nice bonus =) I usually make stuff from LW, JC and BS and DE it on my priest. Easy mny IMO.
Mining however, is boring, and while it pulls in some cash, not an awful lot (around 1-1.5g each for cobalt/saronite on my server). I also can't use my tracking abilities as much as I'd like to make full use of the profession.
Anyway I dropped mining for tailoring, and powerlevelled it to 425. This cost about 1500g plus all my cloth reserves, but through disenchanting and selling bags I've already made about half of this back.
I chose tailoring because:
Magnificient Flying Carpet - reason enough on it own for me...
Great synergy with Enchanting, I think I can make some good money by crafting greens and disenchanting the results.
It's its own gathering profession - I was put off engineering because of the need for metals etc.
My one problem with tailoring is there are only a few things I can make that'll ever use: bags, the carpet and maybe frostweave nets.
Can anyone think of anything else from Tailoring vaguely useful for a hunter?|||Sorry, no.
Other than nets in tailoring, there is nothing hunter can use. Bags and Flying carpets can be used for all classes, not just hunters.|||You can make cape and pants enchants. Not really as usefull like for casters, but still nice.|||Quote:
You can make cape and pants enchants. Not really as usefull like for casters, but still nice.
Cape and pants enchants are for meleers or casters. They are useless for hunters.|||Quote:
Cape and pants enchants are for meleers or casters. They are useless for hunters.
Yeah. You are right. I thought those noncaster things are mele or ranged. But they are only mele.|||Never really understood why one of the cloak embroideries was for melee. I mean, I don't see my Rogue taking up tailoring just for that embroidery.
If they want to make gear-crafting professions more appealing to other classes, then they should've added more things than just 1 embroidery and a floating rug.|||i love the enchant/teiloring combo. Mats sell better than the cloth items created on my server which is a nice bonus =) I usually make stuff from LW, JC and BS and DE it on my priest. Easy mny IMO.
Mining money ratio
[:1]I was wondering what is the best ore to mine? In regards of abundency/auction house pricing? Basically if you had a couple hours to spend mining, how many stacks of what ore and how much g per stack on average of this ore would u usually get. Thanks|||Currently on my server saronite is selling for 20g a stack with cobalt not far behind. Titanium obviously sells for more but as it's a rare spawn I don't rely on it for making gold.
The problem you may find is if you throw 20-30 stacks of ore onto the AH and undercut the lowest buyout, you may find that for the next few hours the price across the server will plummet.|||just mine all nodes you meet on the way.|||I don't find mining to be a particularly profitable activity. Sure if you mine nodes while farming you'll add some gold to your hourly rate, but not that much.
In fact I've found that all the ways I used to make gold - sticking vendor bought cooking recipes/pets on the auction house, mining and selling crafted items - have paled into insignificance behind simply doing dailies and farming.
Professions are more like hobbies now, so do something you find fun.|||Quote:
just mine all nodes you meet on the way.
second that.
also, prices and rarity of ores change from server to server. You will not get a answer to your question here. Just look at the AH on your server for some weeks and get a feeling for your price range.|||Quote:
I don't find mining to be a particularly profitable activity. Sure if you mine nodes while farming you'll add some gold to your hourly rate, but not that much.
In fact I've found that all the ways I used to make gold - sticking vendor bought cooking recipes/pets on the auction house, mining and selling crafted items - have paled into insignificance behind simply doing dailies and farming.
Professions are more like hobbies now, so do something you find fun.
I've heard these expressions before and still don't know what they refer to - what are 'dailies' and 'farming'.
My guess is that farming has nothing to do with cows or tractors.|||Quote:
Titanium obviously sells for more but as it's a rare spawn I don't rely on it for making gold.
Titanium isn 't as rare as you might think. You might just be in the wrong zone.
|||thorium on my server is like 40g a stack, steel is like 20g a stack, and mithril is anywhere from 30-40g a stack|||Quote:
I've heard these expressions before and still don't know what they refer to - what are 'dailies' and 'farming'.
My guess is that farming has nothing to do with cows or tractors.
Dailies are quests (marked with a blue exclamation mark rather than yellow) that reset everyday - they tend to have reputation and above average cash rewards, especially at level 80. They are really only available at level 70+ though there are exceptions.
Farming is simply finding an area with mobs that drop stuff you want and staying in that area killing them for a protracted period of time.
For example, the Bor's Breath area in the Storm Peaks is a favourite of mine because the harpies there very numerous (barely any time waiting for them to respawn) and they drop Frostweave Cloth, Relics of Ulduar and Salted Vension (useful for the pet). They also drop around 50sp each and the occasional green.|||Quote:
I've heard these expressions before and still don't know what they refer to - what are 'dailies' and 'farming'.
My guess is that farming has nothing to do with cows or tractors.
"Dailies" are quests that you can do repeatably (once per day). Usually they are related to particular factions, so you do them to gain reputation with that faction. They also provide a nice steady supply of gold and exp. If you are level capped, the exp converts to gold too.
"Farming" is the act of staying in one place / area and just repeatably killing mobs over and over as they spawn for exp or gold or a particular item they are supposed to drop. Some mobs might also give faction rep. I guess if you went to an area like Eastvale Logging Camp or Westfall, you could theoretically farm cows...but they don't drop much but leather. (Although it would be funny if they dropped bells.)
The problem you may find is if you throw 20-30 stacks of ore onto the AH and undercut the lowest buyout, you may find that for the next few hours the price across the server will plummet.|||just mine all nodes you meet on the way.|||I don't find mining to be a particularly profitable activity. Sure if you mine nodes while farming you'll add some gold to your hourly rate, but not that much.
In fact I've found that all the ways I used to make gold - sticking vendor bought cooking recipes/pets on the auction house, mining and selling crafted items - have paled into insignificance behind simply doing dailies and farming.
Professions are more like hobbies now, so do something you find fun.|||Quote:
just mine all nodes you meet on the way.
second that.
also, prices and rarity of ores change from server to server. You will not get a answer to your question here. Just look at the AH on your server for some weeks and get a feeling for your price range.|||Quote:
I don't find mining to be a particularly profitable activity. Sure if you mine nodes while farming you'll add some gold to your hourly rate, but not that much.
In fact I've found that all the ways I used to make gold - sticking vendor bought cooking recipes/pets on the auction house, mining and selling crafted items - have paled into insignificance behind simply doing dailies and farming.
Professions are more like hobbies now, so do something you find fun.
I've heard these expressions before and still don't know what they refer to - what are 'dailies' and 'farming'.
My guess is that farming has nothing to do with cows or tractors.|||Quote:
Titanium obviously sells for more but as it's a rare spawn I don't rely on it for making gold.
Titanium isn 't as rare as you might think. You might just be in the wrong zone.
|||thorium on my server is like 40g a stack, steel is like 20g a stack, and mithril is anywhere from 30-40g a stack|||Quote:
I've heard these expressions before and still don't know what they refer to - what are 'dailies' and 'farming'.
My guess is that farming has nothing to do with cows or tractors.
Dailies are quests (marked with a blue exclamation mark rather than yellow) that reset everyday - they tend to have reputation and above average cash rewards, especially at level 80. They are really only available at level 70+ though there are exceptions.
Farming is simply finding an area with mobs that drop stuff you want and staying in that area killing them for a protracted period of time.
For example, the Bor's Breath area in the Storm Peaks is a favourite of mine because the harpies there very numerous (barely any time waiting for them to respawn) and they drop Frostweave Cloth, Relics of Ulduar and Salted Vension (useful for the pet). They also drop around 50sp each and the occasional green.|||Quote:
I've heard these expressions before and still don't know what they refer to - what are 'dailies' and 'farming'.
My guess is that farming has nothing to do with cows or tractors.
"Dailies" are quests that you can do repeatably (once per day). Usually they are related to particular factions, so you do them to gain reputation with that faction. They also provide a nice steady supply of gold and exp. If you are level capped, the exp converts to gold too.
"Farming" is the act of staying in one place / area and just repeatably killing mobs over and over as they spawn for exp or gold or a particular item they are supposed to drop. Some mobs might also give faction rep. I guess if you went to an area like Eastvale Logging Camp or Westfall, you could theoretically farm cows...but they don't drop much but leather. (Although it would be funny if they dropped bells.)
32 slot inscription bag
[:1]Question for LW. How much gold do you get for the 32 slot inscription bags? I was thinking of making a bunch of them. They are relatively easy & cheap to make.|||You'd have to check the AH on your server to get the most accurate estimate of how much you can make selling this particular item.|||On my server, they are like less than 10g each... so don't bother to make them.
I did make some money (30-50g each) from Trapper's Traveling Pack. However, I could only sell one or 2 per day. Sometimes, it would not sell for 3 days on AH.
I really doubt that you can make good money from LW because everyone has almost the same recipes. Hence the competition drives the prices down to marginal profit or loss.
Suggest: abandon LW and level gathering porfessions. If you have to have profitable professions, get JC or Alchemy.|||Quote:
You'd have to check the AH on your server to get the most accurate estimate of how much you can make selling this particular item.
I'm at work right now or I would. I was just asking in general how much other people are able to sell the bag for.|||Quote:
On my server, they are like less than 10g each... so don't bother to make them.
That's what I was afraid of. Well, I'll send one or two to an alt and give the rest away as gifts.
Quote:
I did make some money (30-50g each) from Trapper's Traveling Pack. However, I could only sell one or 2 per day. Sometimes, it would not sell for 3 days on AH.
The LW bag. Sorry I'm at work and most WoW sites are blocked. What LW level do I need to be to make them? What are the materials? And the recipe is bought from the Kalu'ak if you are revered with them right?
Quote:
I really doubt that you can make good money from LW because everyone has almost the same recipes. Hence the competition drives the prices down to marginal profit or loss.
Making tons of money w/LW isn't a huge deal for me. I can make some money with skinning. I know Arctic fur are going for 70g-80g a pop last time I checked the ah. I've got about 10 of them, my toon is only level 72 right now.|||LW lvl 415 - Heavy Borean Leather x 8|||Quote:
LW lvl 415 - Heavy Borean Leather x 8
Thanks. Now I have to get revered w/Kalu'ak .|||Quote:
Question for LW. How much gold do you get for the 32 slot inscription bags? I was thinking of making a bunch of them. They are relatively easy & cheap to make.
i bought one on ah on magtheradon for like3-5 g so thats like the price u pay for them
I did make some money (30-50g each) from Trapper's Traveling Pack. However, I could only sell one or 2 per day. Sometimes, it would not sell for 3 days on AH.
I really doubt that you can make good money from LW because everyone has almost the same recipes. Hence the competition drives the prices down to marginal profit or loss.
Suggest: abandon LW and level gathering porfessions. If you have to have profitable professions, get JC or Alchemy.|||Quote:
You'd have to check the AH on your server to get the most accurate estimate of how much you can make selling this particular item.
I'm at work right now or I would. I was just asking in general how much other people are able to sell the bag for.|||Quote:
On my server, they are like less than 10g each... so don't bother to make them.
That's what I was afraid of. Well, I'll send one or two to an alt and give the rest away as gifts.
Quote:
I did make some money (30-50g each) from Trapper's Traveling Pack. However, I could only sell one or 2 per day. Sometimes, it would not sell for 3 days on AH.
The LW bag. Sorry I'm at work and most WoW sites are blocked. What LW level do I need to be to make them? What are the materials? And the recipe is bought from the Kalu'ak if you are revered with them right?
Quote:
I really doubt that you can make good money from LW because everyone has almost the same recipes. Hence the competition drives the prices down to marginal profit or loss.
Making tons of money w/LW isn't a huge deal for me. I can make some money with skinning. I know Arctic fur are going for 70g-80g a pop last time I checked the ah. I've got about 10 of them, my toon is only level 72 right now.|||LW lvl 415 - Heavy Borean Leather x 8|||Quote:
LW lvl 415 - Heavy Borean Leather x 8
Thanks. Now I have to get revered w/Kalu'ak .|||Quote:
Question for LW. How much gold do you get for the 32 slot inscription bags? I was thinking of making a bunch of them. They are relatively easy & cheap to make.
i bought one on ah on magtheradon for like3-5 g so thats like the price u pay for them
Looking to coordinate professions between 80s.
[:1]So, I have just bought wrath of the lich king, and am about to level my 70s to 80. I have three 70s, one of which is now almost 72. Either way, I've been working on my tradeskilling; leveling the professions I've neglected. I have a 70 Shaman that is a 375 Enchanter/270 odd Scribe, a 70 Rogue who is 375 Herb/Alch and a Mage that is 375 tailoring and 260 engineering. By the time I get to 80, all of these will be 450, obviously.
What I'm looking to do is figure out the most efficient way to use my professions to maximise my income. I understand I can make vellums with my inscription and then enchant them and sell them on the AH. I can also use herbalism for alchemy and inscribing. My girlfriend has a miner, so I can get ore and gems for engineering from her.
I have the supply side of my professions just about down pat, I just need to coordinate them so I can make as much money as possible. If you have any ideas or do this on your 80s, can you please share what you do?|||Sounds like you've got it pretty much worked out. Level up, sell anything you don't need while levelling and once at max, find the balance between gathering profs and crafting profs. Selling herbs may make more gold than turning them into inscription goddies or pots/elixirs.
I'm an engineer/miner and have always found it more cost effective to just sell any ore I mine and only make things me or the guild need. With engineering you'll make a fair amount of gold from selling the goodies you get with the "Zapthrottle Mote Extractor".... and hours farming around Scholazar Basin will get you piles of them.
Each realm is different. You're going to have to study the AH and work out which system is most cost effective for your realm.
As a side note... I've found fishing to be a surprisingly good way of making gold. Certain fish sell for 30-50g a stack and take only 5-10 minutes to get.
Good Luck :)|||Quote:
Certain fish sell for 30-50g a stack and take only 5-10 minutes to get.
Good Luck :)
I don't believe this timing...No way you are getting a STACK of fish (that sell for 50g) in 10 minutes. One every 30 seconds....|||Yes, herbs do go for a LOT, which is why I'm considering dropping alchemy and making my rogue a farming character. The only problem is, I've gotten it all the way to 375 with my alchemy, and it seems like a waste to drop it. Raw mats are going for insane amounts on my realm at the moment. Especially old world stuff. I might have to ninja my girlfriend's miner a bit and mine up some ore to sell. I sell a lot of enchanting mats, which net me a lot of cash; as well as bags and stuff. I guess I have to get as many recepies at 80 as possible on all of my different professions, and then figure out which are the most profitable to make (or, figure that out; then farm those recepies) then make those.
I have a central bank character that I use to sell all of my auctions and this makes it easy as I can leave all of my characters wherever they need to be and still be able to send them whatever they need from the AH. And, if all of the money I get from the AH isn't in the bags of the main character I'm using, the less likely I'll spend it. I called her Msbank. She's a tauren druid and I've slowly leveled her to be a 29 twink.
Either way... Besides selling the most expensive items and realising that sometimes the raw materials can sell for more than any crafted item, do you have any suggestions as to how to coordinate the professions of all of my 80s? As in, Is there any sort of way I can make them all dependant on each other?
I had an idea of something that would be cool. I was thinking it would be cool to set up all of my characters like a company or buisness, where I provide a massive range of services. If only I could advertise on one character all of the stuff I can do, then I can get on my mage and port the person to whichever major city the character I need is at. It'd be kinda cool and it'd help me pro-actively use my professions to make money. It's too easy to just leave your professions and not do anything with them. If you are diligent at doing things with your professions regularly, it's amazing how much gold you end up netting.
Anyway, I've rambled on for too long now. :P|||Quote:
I don't believe this timing...No way you are getting a STACK of fish (that sell for 50g) in 10 minutes. One every 30 seconds....
One fish every 30 seconds eh? I'm pretty sure a lure is only in the water for 10.
Anyway, I have been leveling my fishing... it's at 363 or so. I like it when I'm really tired and can't sleep. It does net some good money. Cooking is great too.|||Quote:
I don't believe this timing...No way you are getting a STACK of fish (that sell for 50g) in 10 minutes. One every 30 seconds....
I just timed it to prove the point. 10 minutes of fishing (using the lure from my hat as a timer) netted me:
23 Dragonfin Angelfish (current going rate = 53g per stack of 20)
16 Pygmy Suckerfish (a little extra gold)
2 Crystallized Water (always a bonus)
An hours fishing could get me just about 7 stacks of Dragonfin Angelfish.... which equals around 350g (+ extras)
So.... either I'm an amazing fisherman or you're a rubbish one ;)|||Quote:
I just timed it to prove the point. 10 minutes of fishing (using the lure from my hat as a timer) netted me:
23 Dragonfin Angelfish (current going rate = 53g per stack of 20)
16 Pygmy Suckerfish (a little extra gold)
2 Crystallized Water (always a bonus)
An hours fishing could get me just about 7 stacks of Dragonfin Angelfish.... which equals around 350g (+ extras)
So.... either I'm an amazing fisherman or you're a rubbish one ;)
Fishing is a great and relaxing way to make money. I'm going to level it nightly until I am at 450, so I can fish and cook. Cooking is pretty amazing for money. Buff food and such is worth so much.|||I think that level the profession fast with the proper way is saving your money. Found an online guide that may help you dealing with the professtion and get it to 450, you can view it here: guy4game.com/wowguide/store/preview.htm?aid=510
What I'm looking to do is figure out the most efficient way to use my professions to maximise my income. I understand I can make vellums with my inscription and then enchant them and sell them on the AH. I can also use herbalism for alchemy and inscribing. My girlfriend has a miner, so I can get ore and gems for engineering from her.
I have the supply side of my professions just about down pat, I just need to coordinate them so I can make as much money as possible. If you have any ideas or do this on your 80s, can you please share what you do?|||Sounds like you've got it pretty much worked out. Level up, sell anything you don't need while levelling and once at max, find the balance between gathering profs and crafting profs. Selling herbs may make more gold than turning them into inscription goddies or pots/elixirs.
I'm an engineer/miner and have always found it more cost effective to just sell any ore I mine and only make things me or the guild need. With engineering you'll make a fair amount of gold from selling the goodies you get with the "Zapthrottle Mote Extractor".... and hours farming around Scholazar Basin will get you piles of them.
Each realm is different. You're going to have to study the AH and work out which system is most cost effective for your realm.
As a side note... I've found fishing to be a surprisingly good way of making gold. Certain fish sell for 30-50g a stack and take only 5-10 minutes to get.
Good Luck :)|||Quote:
Certain fish sell for 30-50g a stack and take only 5-10 minutes to get.
Good Luck :)
I don't believe this timing...No way you are getting a STACK of fish (that sell for 50g) in 10 minutes. One every 30 seconds....|||Yes, herbs do go for a LOT, which is why I'm considering dropping alchemy and making my rogue a farming character. The only problem is, I've gotten it all the way to 375 with my alchemy, and it seems like a waste to drop it. Raw mats are going for insane amounts on my realm at the moment. Especially old world stuff. I might have to ninja my girlfriend's miner a bit and mine up some ore to sell. I sell a lot of enchanting mats, which net me a lot of cash; as well as bags and stuff. I guess I have to get as many recepies at 80 as possible on all of my different professions, and then figure out which are the most profitable to make (or, figure that out; then farm those recepies) then make those.
I have a central bank character that I use to sell all of my auctions and this makes it easy as I can leave all of my characters wherever they need to be and still be able to send them whatever they need from the AH. And, if all of the money I get from the AH isn't in the bags of the main character I'm using, the less likely I'll spend it. I called her Msbank. She's a tauren druid and I've slowly leveled her to be a 29 twink.
Either way... Besides selling the most expensive items and realising that sometimes the raw materials can sell for more than any crafted item, do you have any suggestions as to how to coordinate the professions of all of my 80s? As in, Is there any sort of way I can make them all dependant on each other?
I had an idea of something that would be cool. I was thinking it would be cool to set up all of my characters like a company or buisness, where I provide a massive range of services. If only I could advertise on one character all of the stuff I can do, then I can get on my mage and port the person to whichever major city the character I need is at. It'd be kinda cool and it'd help me pro-actively use my professions to make money. It's too easy to just leave your professions and not do anything with them. If you are diligent at doing things with your professions regularly, it's amazing how much gold you end up netting.
Anyway, I've rambled on for too long now. :P|||Quote:
I don't believe this timing...No way you are getting a STACK of fish (that sell for 50g) in 10 minutes. One every 30 seconds....
One fish every 30 seconds eh? I'm pretty sure a lure is only in the water for 10.
Anyway, I have been leveling my fishing... it's at 363 or so. I like it when I'm really tired and can't sleep. It does net some good money. Cooking is great too.|||Quote:
I don't believe this timing...No way you are getting a STACK of fish (that sell for 50g) in 10 minutes. One every 30 seconds....
I just timed it to prove the point. 10 minutes of fishing (using the lure from my hat as a timer) netted me:
23 Dragonfin Angelfish (current going rate = 53g per stack of 20)
16 Pygmy Suckerfish (a little extra gold)
2 Crystallized Water (always a bonus)
An hours fishing could get me just about 7 stacks of Dragonfin Angelfish.... which equals around 350g (+ extras)
So.... either I'm an amazing fisherman or you're a rubbish one ;)|||Quote:
I just timed it to prove the point. 10 minutes of fishing (using the lure from my hat as a timer) netted me:
23 Dragonfin Angelfish (current going rate = 53g per stack of 20)
16 Pygmy Suckerfish (a little extra gold)
2 Crystallized Water (always a bonus)
An hours fishing could get me just about 7 stacks of Dragonfin Angelfish.... which equals around 350g (+ extras)
So.... either I'm an amazing fisherman or you're a rubbish one ;)
Fishing is a great and relaxing way to make money. I'm going to level it nightly until I am at 450, so I can fish and cook. Cooking is pretty amazing for money. Buff food and such is worth so much.|||I think that level the profession fast with the proper way is saving your money. Found an online guide that may help you dealing with the professtion and get it to 450, you can view it here: guy4game.com/wowguide/store/preview.htm?aid=510
Engineering Feedback Sought
[:1]Front front page:
Blizzard is juicing up the Engineering profession with cooldown tweaks and continues to listen to fan feedback, in fact, they are actively gathering feedback to bring back to the developers. This is what they have accomplished so far thanks to that information:
Blizzard Quote: (Source)
Based on feedback in this thread about particular engineering items and schematics, we’ve made a few additional changes we’d like to share. Bear in mind again that this information is subject to change during the 3.2 testing process.
World Enlarger: Cooldown is now 15 minutes, down from 1 hour.
Mind Amplification Dish: A passive bonus of 45 stamina has been added to this tinker.
Nitro Boosts: Passive bonus is now 24 critical strike rating.
Frag Belt: The cooldown is now 6 minutes, down from 10 minutes.
You can submit feedback to Zarhym here. EU players can leave feedback with Wryxian here. Who knows, you might get your heart’s desire fulfilled.
Blizzard is juicing up the Engineering profession with cooldown tweaks and continues to listen to fan feedback, in fact, they are actively gathering feedback to bring back to the developers. This is what they have accomplished so far thanks to that information:
Blizzard Quote: (Source)
Based on feedback in this thread about particular engineering items and schematics, we’ve made a few additional changes we’d like to share. Bear in mind again that this information is subject to change during the 3.2 testing process.
World Enlarger: Cooldown is now 15 minutes, down from 1 hour.
Mind Amplification Dish: A passive bonus of 45 stamina has been added to this tinker.
Nitro Boosts: Passive bonus is now 24 critical strike rating.
Frag Belt: The cooldown is now 6 minutes, down from 10 minutes.
You can submit feedback to Zarhym here. EU players can leave feedback with Wryxian here. Who knows, you might get your heart’s desire fulfilled.
What do you think of my guides?
[:1]*snip*
-snowieken|||Because you didn't just "post and run" and the link you provided is not against the ToS as far as I can see, I'm letting this slide. But please don't use our forums for advertising your website, thank you.
Any further remarks or concerns, my PM box is always open.
-snowieken|||Because you didn't just "post and run" and the link you provided is not against the ToS as far as I can see, I'm letting this slide. But please don't use our forums for advertising your website, thank you.
Any further remarks or concerns, my PM box is always open.
lol Arcanite Rod - recipe for enchanters...
[:1]I have had an enchanter for some time now (lvl 71 lock) and have an alt with this profession (lvl 36 mage) and needed that formula... after remembering how to get it - going to moonglade... I took my lvl 36 mage all through Felwoods to go through that lovely mine of angry fuburs... We'll, I had forgotten all about their rep and died 3 times going through their cave to moonglade.
Now, one thing I learnt.... you can use any toon to pick up the damn recipe (as it sells for a quantity of 1) from a vender. I took me 45 mins to get there with my low level toon. *bows his head in shame*
And another thing I learnt, why are enchanter's recipes consist of tough mats as opposed to some other professions? Shouldn't this formula be learnt at a common enchanter trainer?|||I guess the large mats cost (and trek to get it) was because at one time it was the absolute top quality rod used for the highest end enchants.|||Quote:
I guess the large mats cost (and trek to get it) was because at one time it was the absolute top quality rod used for the highest end enchants.
You would think by now, this recipe would be available at a general trainer (enchanter). Seeing they made all those Uldaman recipes available now at any enchanter trainer. It's just a small rant.
Now, one thing I learnt.... you can use any toon to pick up the damn recipe (as it sells for a quantity of 1) from a vender. I took me 45 mins to get there with my low level toon. *bows his head in shame*
And another thing I learnt, why are enchanter's recipes consist of tough mats as opposed to some other professions? Shouldn't this formula be learnt at a common enchanter trainer?|||I guess the large mats cost (and trek to get it) was because at one time it was the absolute top quality rod used for the highest end enchants.|||Quote:
I guess the large mats cost (and trek to get it) was because at one time it was the absolute top quality rod used for the highest end enchants.
You would think by now, this recipe would be available at a general trainer (enchanter). Seeing they made all those Uldaman recipes available now at any enchanter trainer. It's just a small rant.
Alchemy...Northrend Alchemy Research
[:1]Where can I find how many new recipes there are with Northrend Alchemy Research??
I have been told there are 7 new recipes, but i cant find anything on them. I have researched 2 so far and don't really want to keep spending the herbs once I have all the recipes.
Thanks for the help.
Sea|||wowwiki lists 13
"The alchemy recipe discovered depends on your skill (higher skilled elixirs and flasks requires the alchemist to have an equal or higher skill. "
[Crazy Alchemist's Potion]
[Potion of Speed]
[Potion of Wild Magic]
[Powerful Rejuvenation Potion]
[Elixir of Accuracy]
[Elixir of Armor Piercing]
[Elixir of Deadly Strikes]
[Elixir of Expertise]
[Elixir of Lightning Speed]
[Elixir of Mighty Defense]
[Elixir of Mighty Mageblood]
[Elixir of Protection]
[Elixir of Water Walking]|||Thanks a bunch.
I have been told there are 7 new recipes, but i cant find anything on them. I have researched 2 so far and don't really want to keep spending the herbs once I have all the recipes.
Thanks for the help.
Sea|||wowwiki lists 13
"The alchemy recipe discovered depends on your skill (higher skilled elixirs and flasks requires the alchemist to have an equal or higher skill. "
[Crazy Alchemist's Potion]
[Potion of Speed]
[Potion of Wild Magic]
[Powerful Rejuvenation Potion]
[Elixir of Accuracy]
[Elixir of Armor Piercing]
[Elixir of Deadly Strikes]
[Elixir of Expertise]
[Elixir of Lightning Speed]
[Elixir of Mighty Defense]
[Elixir of Mighty Mageblood]
[Elixir of Protection]
[Elixir of Water Walking]|||Thanks a bunch.
would like a list of high selling enchants
[:1]so i have my enchanting to 446, so i have access to many enchants, i just need to get a load of dreamshards so i can buy the ones i can use on me, my alts, and the ones that sell good.
for example so i sold 3 scrolls of enchant gloves armsmen for 117 gold each.
i made 10 scrolls and it took me about 740 gold to buy the mats.
they sell anywhere from 130-110 gold. so if i sold all 10 at 115 i would make
1150 thats 410 profit if i sell them at this rate.
what are some good selling enchants in your server? that are in high demand? and where do you get them.
i thought about getting mongoose but its almost a wild goose chase trying to get all the chain quests done so you can get to karas for that like 1% drop chance for the recipe.
i might have to poke around in my realm forums and see if i can buy the recipe for a high price (might be my only chance at getting it) would that be wise?j
also, give me your info !|||You don't need to do the chain quests to get into kara anymore as they dropped the attunement ages ago. You just need to find someone with a key to let you in and be in a raid group with.|||As for Mongoose, besides what Erinion said, it's also now a 100% droprate. So, the only trick beyond finding someone with a key to let you in is not taking anyone else who wants the enchant. All it takes to kill him at 80 is a healer and someone in plate. (I'm also sure it's soloable by some classes, but not mine, so I don't pay much attention to such things. )
As for which enchants will sell well, its really hard to predict. I made a bunch of Resilience to Chest scrolls while leveling (back at the start of wrath) thinking they would sell well since that enchant was popular in BC. I couldn't even make my mat cost back on them. So, unwilling to sell them at a loss (heck, I might need that enchant for one of my characters someday) I held onto them. Just recently I looked at the AH prices again and was able to sell them for a nice profit from my original costs.
Unless you have a rare enchant (and neither mongoose or any of the shard enchants are rare these days) you generally won't make a good profit on the higher end stuff. People buy mats and go to friends and guildies for that. You are more likely to do well with the more common enchants that have a lower cost. For example the mats for +63 spellpower to weapon would cost about 700g on my server. Even selling an enchant at cost at that level has a lot of sticker shock, leading people to see what they can do to get a better deal. The mats for Defense to Shield run somewhere around 60g, and I've marked that one up to between 100g-200g depending on the current market. Because of the lower price, people are more willing to do the "quick" thing and grab it off of the AH.
Obviously, every server is different, and you will have to adjust depending on what other enchanters are doing. If something is flooded on the market, it will usually end up being a money loser.
for example so i sold 3 scrolls of enchant gloves armsmen for 117 gold each.
i made 10 scrolls and it took me about 740 gold to buy the mats.
they sell anywhere from 130-110 gold. so if i sold all 10 at 115 i would make
1150 thats 410 profit if i sell them at this rate.
what are some good selling enchants in your server? that are in high demand? and where do you get them.
i thought about getting mongoose but its almost a wild goose chase trying to get all the chain quests done so you can get to karas for that like 1% drop chance for the recipe.
i might have to poke around in my realm forums and see if i can buy the recipe for a high price (might be my only chance at getting it) would that be wise?j
also, give me your info !|||You don't need to do the chain quests to get into kara anymore as they dropped the attunement ages ago. You just need to find someone with a key to let you in and be in a raid group with.|||As for Mongoose, besides what Erinion said, it's also now a 100% droprate. So, the only trick beyond finding someone with a key to let you in is not taking anyone else who wants the enchant. All it takes to kill him at 80 is a healer and someone in plate. (I'm also sure it's soloable by some classes, but not mine, so I don't pay much attention to such things. )
As for which enchants will sell well, its really hard to predict. I made a bunch of Resilience to Chest scrolls while leveling (back at the start of wrath) thinking they would sell well since that enchant was popular in BC. I couldn't even make my mat cost back on them. So, unwilling to sell them at a loss (heck, I might need that enchant for one of my characters someday) I held onto them. Just recently I looked at the AH prices again and was able to sell them for a nice profit from my original costs.
Unless you have a rare enchant (and neither mongoose or any of the shard enchants are rare these days) you generally won't make a good profit on the higher end stuff. People buy mats and go to friends and guildies for that. You are more likely to do well with the more common enchants that have a lower cost. For example the mats for +63 spellpower to weapon would cost about 700g on my server. Even selling an enchant at cost at that level has a lot of sticker shock, leading people to see what they can do to get a better deal. The mats for Defense to Shield run somewhere around 60g, and I've marked that one up to between 100g-200g depending on the current market. Because of the lower price, people are more willing to do the "quick" thing and grab it off of the AH.
Obviously, every server is different, and you will have to adjust depending on what other enchanters are doing. If something is flooded on the market, it will usually end up being a money loser.
tailoring at 375, and what tailoring items sell well? farming locations?
[:1]so i finaly hit 375 tailoring and I'm able to use frostweave now.
What items at 375 on up sell well for tailoring? besides the frostweave and glacial bags? I want to make back some of the money i used on getting my professions up.
also what places do you fellow tailors farm for frostweave?
i read on thottbot that Valkyrion Aspirant's have a good drop rate.|||They all seem to de into the same table, so make the ones that level you cheapest. Any price difference between the end items will be minimal and vary from server to server.|||I find the only things that sell well on my server are the ebonweave, spellweave and moonshroud items.
I don't really farm frostweave, I always have at least 100 bolts on me just from going about my normal business doing NR instances and questing. It's not exactly in short supply.|||As a tailor my favourite place to farm for cloth (as well as a reasonable amount of gold, greys and greens) is the Onslaught Harbour in Icecrown. There are probably better places to farm from a pure drop perspective, but I like this place becasue there are enough mobs to ensure you never have to go looking for them, and also it's fairly exciting as farming goes as you have to stay on your toes or you could end up over pulling and getting in to trouble. I also like killing the Scarlet Crusade, and there are three dailies you can do here.|||I have 200 bolts in my bank... You will get tons of FW running instances etc... don't worry about farming. If you need stacks quickly, check the AH. It's cheap on my server since te drop rate is so high and it might be more time-efficient for you to do dailies, get gold, and buy the FW vs farming it.
Once you can make Ebonweave/Spellweave/Moonshroud, do that at least for the one you are specialized in (TBC specializations carry over to this - Shadowweave Tailoring lets you make Ebonweave and get 2 pieces, etc.). If you didn't play TBC and specialize do that.
Once you can make the epic spellthreads, make them. Brilliant and Sapphire sell for 225-250g each on my server so even if you have to buy some of the mats it's worth it usually (as always check pricing on your server).
Make and sell things like Ebonweave gloves etc if the pricing works (mats < item) but I think the spellthreads are a better way to make gold.|||On my server the Ebon-/Spell-/Moonweave cloth items sell for crap, because everybody and their dead dog is using those to level up and are trying to sell them.
If you want to make gold, then go for bags and the spellthreads. Do realise that you need quite a bit of rep to be able to learn them: exalted with Kirin Tor for Sapphire Spellthread, exalted with Argent Crusade for Brilliant Spellthread, exalted with Sons of Hodir for the Glacial Bag, and revered with various others for the specific profession bags (and the Warlock's soul bag).
My suggestion is to start working on your AC rep (do the Argent Tournament dailies for that, as it nets both AC rep and a nice amount of gold) to get the Brilliant Spellthread; it's the most sought-after by both healers and caster dps these days, and it's really valuable especially compared to the pathetically cheap mats.|||Bags always sell on my server.
As far as cloth farming is concerned this would be my recommendation.
I assume you are @ lvl 80.
Fly to amberpine lodge in grizzly hills, just to the west by the stream there is a quest giver for a daily quest. He'll give you the quest to kill 10 horde (guessing you are alliance) on the small island nearby. Those 10 drop a good amount of cloth and are very easy to down as you have NPC help and some classes can aoe or dot/rot to down multiple targets at once.
I've tried cloth farming in various places and this seems to be the fastest/easiest just so long as this area isn't heavily contested on your server. The quest does set you to PvP and on occasion i've had issue but it has been fairly rare.
If you do have an issue just head south and pick up the 3/4 daily quests down there and do them. They don't take long and the gold you make will be good for the time/ratio involved.
Don't forget to have someone DE any of the green items you may loot as you will need the infinite dust at high levels of tailoring when at 440ish it becomes very expensive to level.|||Quote:
On my server the Ebon-/Spell-/Moonweave cloth items sell for crap, because everybody and their dead dog is using those to level up and are trying to sell them.
Yep, which is why i just sell the raw cloth. ON Alleria, the Ebonweave sells for 85-90g per, so that's about 175g every 2 days. It makes no sense to make the epic gloves or robe since they sell for mats cost, if that.|||Nice place to farm is in Sholazar Basin. right around 66,50. There are only about 5 undead mobs there, but you can kill them, loot and they have respawned. Actually I often get attacked by the respawns as im looting corps'.
What items at 375 on up sell well for tailoring? besides the frostweave and glacial bags? I want to make back some of the money i used on getting my professions up.
also what places do you fellow tailors farm for frostweave?
i read on thottbot that Valkyrion Aspirant's have a good drop rate.|||They all seem to de into the same table, so make the ones that level you cheapest. Any price difference between the end items will be minimal and vary from server to server.|||I find the only things that sell well on my server are the ebonweave, spellweave and moonshroud items.
I don't really farm frostweave, I always have at least 100 bolts on me just from going about my normal business doing NR instances and questing. It's not exactly in short supply.|||As a tailor my favourite place to farm for cloth (as well as a reasonable amount of gold, greys and greens) is the Onslaught Harbour in Icecrown. There are probably better places to farm from a pure drop perspective, but I like this place becasue there are enough mobs to ensure you never have to go looking for them, and also it's fairly exciting as farming goes as you have to stay on your toes or you could end up over pulling and getting in to trouble. I also like killing the Scarlet Crusade, and there are three dailies you can do here.|||I have 200 bolts in my bank... You will get tons of FW running instances etc... don't worry about farming. If you need stacks quickly, check the AH. It's cheap on my server since te drop rate is so high and it might be more time-efficient for you to do dailies, get gold, and buy the FW vs farming it.
Once you can make Ebonweave/Spellweave/Moonshroud, do that at least for the one you are specialized in (TBC specializations carry over to this - Shadowweave Tailoring lets you make Ebonweave and get 2 pieces, etc.). If you didn't play TBC and specialize do that.
Once you can make the epic spellthreads, make them. Brilliant and Sapphire sell for 225-250g each on my server so even if you have to buy some of the mats it's worth it usually (as always check pricing on your server).
Make and sell things like Ebonweave gloves etc if the pricing works (mats < item) but I think the spellthreads are a better way to make gold.|||On my server the Ebon-/Spell-/Moonweave cloth items sell for crap, because everybody and their dead dog is using those to level up and are trying to sell them.
If you want to make gold, then go for bags and the spellthreads. Do realise that you need quite a bit of rep to be able to learn them: exalted with Kirin Tor for Sapphire Spellthread, exalted with Argent Crusade for Brilliant Spellthread, exalted with Sons of Hodir for the Glacial Bag, and revered with various others for the specific profession bags (and the Warlock's soul bag).
My suggestion is to start working on your AC rep (do the Argent Tournament dailies for that, as it nets both AC rep and a nice amount of gold) to get the Brilliant Spellthread; it's the most sought-after by both healers and caster dps these days, and it's really valuable especially compared to the pathetically cheap mats.|||Bags always sell on my server.
As far as cloth farming is concerned this would be my recommendation.
I assume you are @ lvl 80.
Fly to amberpine lodge in grizzly hills, just to the west by the stream there is a quest giver for a daily quest. He'll give you the quest to kill 10 horde (guessing you are alliance) on the small island nearby. Those 10 drop a good amount of cloth and are very easy to down as you have NPC help and some classes can aoe or dot/rot to down multiple targets at once.
I've tried cloth farming in various places and this seems to be the fastest/easiest just so long as this area isn't heavily contested on your server. The quest does set you to PvP and on occasion i've had issue but it has been fairly rare.
If you do have an issue just head south and pick up the 3/4 daily quests down there and do them. They don't take long and the gold you make will be good for the time/ratio involved.
Don't forget to have someone DE any of the green items you may loot as you will need the infinite dust at high levels of tailoring when at 440ish it becomes very expensive to level.|||Quote:
On my server the Ebon-/Spell-/Moonweave cloth items sell for crap, because everybody and their dead dog is using those to level up and are trying to sell them.
Yep, which is why i just sell the raw cloth. ON Alleria, the Ebonweave sells for 85-90g per, so that's about 175g every 2 days. It makes no sense to make the epic gloves or robe since they sell for mats cost, if that.|||Nice place to farm is in Sholazar Basin. right around 66,50. There are only about 5 undead mobs there, but you can kill them, loot and they have respawned. Actually I often get attacked by the respawns as im looting corps'.
Minor inscription research?
[:1]Just a quick few questions from other inscribers. At what point do I stop learning the minor glyphs? Is there a level or is it just when I have learned them all? What prompted this question is I have two different characters on two separate servers that don't know all the same minor glyphs but there are at different levels. Anyone know.
New Life|||When you've learned them all. It's a random chance, which ones you get. I don't think it based on level.|||How many are there? I've been leveling my Druid by doing this once a day and it caps at 120. I'm at around 110 now and have been doing it since 90 or so (when ever you can start doing it).
I know its taking a long time, but its also the cheapest way to level that section. She also has enchanting, so that char is not very rich at all!|||here is some information from wowwiki. http://www.wowwiki.com/Minor_Inscription_Research|||I've been doing the major and minor research for glyphs for 5 months almost every day and still making new ones. I think there's something like 30 min and maj per class?
New Life|||When you've learned them all. It's a random chance, which ones you get. I don't think it based on level.|||How many are there? I've been leveling my Druid by doing this once a day and it caps at 120. I'm at around 110 now and have been doing it since 90 or so (when ever you can start doing it).
I know its taking a long time, but its also the cheapest way to level that section. She also has enchanting, so that char is not very rich at all!|||here is some information from wowwiki. http://www.wowwiki.com/Minor_Inscription_Research|||I've been doing the major and minor research for glyphs for 5 months almost every day and still making new ones. I think there's something like 30 min and maj per class?
Enchanting - Arcanite Rod
[:1]Guys,
Sorry to bother you, but do I still need a runed arcanite rod for Enchanting?
I ask, as theres none (ever) on the AH on my server :)
Ive started buying Arcanite bars (2 so far) on the off chance I may get a blacksmith to make one....
Real annoying - enchanting about 280, and no rod yet :)
Kevman|||If you plan to make a runed fel iron rod, you'll be needing a runed arcanite rod ;).
The old rods are now consumed when making the next level of rods.
So yes, you need it ;).|||Thats pretty annoying.
Its almost impossible to buy one on the AH.
Looks like Ill have to do the
"/2 WTB Arcanite Rod transmute - can provide mats"
Really hate doing that :)
So if the old rod is used up - what happens when you try to do the earlier enchants???
Kevman|||Each Rod that replaces a previous one serves for all before it; so the Fel iron rod serves as an Arcanite, Truesilver, etc.|||So why have I still got the previous ones??
Blizzard bugged it again?
Kevman|||They only started consuming the old rods when the expansion came out. You can destroy them...|||Well thats some space saved.
Still leaves me with problems getting the arcanite rod :)
Im on Scarshield Legion (Euro) if anyone wants to contact me.
Char is called Lezz :)
Kevman|||hmmm the hell i had to go through for the runed golden rod :( ... first actually fiding the golden rod, and than that damm friggin pearl ...
i'm currently lvl 25 and i've lost all my savings with leveling enchanting to lvl 180 ... can you guys give me some pointers on how to make some silver or gold as an enchanter?
i mean all i do is break down items and enchant others for friends and guildies free of charge ... but i'm getttttttttttttttttttting real poor .. down to my last gold T_T|||is there a level requirement to use a runed fel iron rod? my enchanting alt is at 180 and i already have a fel rod from my bs friend... can i just skip the arcanite one?|||Quote:
hmmm the hell i had to go through for the runed golden rod :( ... first actually fiding the golden rod, and than that damm friggin pearl ...
i'm currently lvl 25 and i've lost all my savings with leveling enchanting to lvl 180 ... can you guys give me some pointers on how to make some silver or gold as an enchanter?
i mean all i do is break down items and enchant others for friends and guildies free of charge ... but i'm getttttttttttttttttttting real poor .. down to my last gold T_T
Well, it's clear that if you're just breaking down items for materials for free enchants for your guildmates, then you're not going to make any money.
The best way for enchanters to make money, I've found, is one of two ways.
Sell yourself and what high-level enchants you have on the Trade channel. This of course requires some salesmanship, and a bit of luck in finding people who want your enchants. The downsides to this is that you're competing with any other enchanters out there, and like your guild, a lot of people can get free enchants through their own guild enchanter. Another thing to do, though, is to just watch the Trade/General channels, as often people will advertise looking for an Enchanter, and you can send them /tells to see if you can help them out. You will often get tips this way.
A more methodical way is to sell excess enchanting material on the Auction House. Granted, I'm level 69 now, so my materials are very expensive, but I've made a good 300 gold on selling materials the past couple of weeks, with another 100 sitting on the AH right now.
If you don't have excess material, you can get it two ways. Nudge all your guildies into taking you on a Disenchant run (or you could even solo low-level instances). Make it known what your plan is, that your looking for things to disenchant. You could maybe still roll on greens, but definitely snag blues. If it's an easier run, maybe even reset and go again. Then disenchant everything and get thee to an Auction House.
The second method involves scouring the Auction House for cheap green+ items, and bidding/buying them out to disenchant. Using an Auction House mod like Auctioneer helps here, and it provides the mod Enchantrix, which will tell you what the chances are for items to disenchant into. (Not yet updated for Burning Crusade). Be sure to do manual searches too for various shards, essences and dusts, to get an idea of what the current market is for materials. Sometimes you will find someone is really underselling a certain material, so you may have to wait until yours sell for a reasonable amount. After a few days of searches, you should start getting an average idea of what things will sell for (as well as using Auctioneer).
From the start though, just post up your materials for how much you think they will sell. If they do, great! If not, well, there is no deposit for posting enchanting materials, so just keep at it. The important thing to remember is that they _will_ sell. But like with any market, if you undercut and sell low, you will sell fast, but not make as much profit. You sell high, you may eventually sell one day, but it will be slow.
You can also buy cheap enchanting materials yourself, and relist them at your own, higher price.
Even Strange Dust sells well. I can sell it for 5 silver each. Doesn't sound like much, but I have bidding on items for 1 silver, gotten 2-5 pieces of dust for disenchanting it. Selling that gives 10-25 silver. But even buying out such items for 5-7 silver, you're still making a profit. Yes, one item is hardly worth the effort, but get 10, 20 items? Even if I only get 2 dust each, that's 1-2 gold right there. Reinvest that money in items that give you bigger cash materials. Shards usually give the biggest payoff, especially Radiant Shards, Large Brilliant Shards, and the newer Large Prismatic Shards.
Quote:
is there a level requirement to use a runed fel iron rod? my enchanting alt is at 180 and i already have a fel rod from my bs friend... can i just skip the arcanite one?
I'm not sure. I had thought that the rod was a BoP item. Are you sure that the Fel Iron Rod you have is actually Runed? Or am I misreading, and you only have the Fel Iron Rod? I believe the formula for the Runed Fel Iron Rod is at skill 325 to make, learned from the trainer, requiring your Arcanite rod and a Fel Iron Rod, plus other materials.
~~~Larissa
Sorry to bother you, but do I still need a runed arcanite rod for Enchanting?
I ask, as theres none (ever) on the AH on my server :)
Ive started buying Arcanite bars (2 so far) on the off chance I may get a blacksmith to make one....
Real annoying - enchanting about 280, and no rod yet :)
Kevman|||If you plan to make a runed fel iron rod, you'll be needing a runed arcanite rod ;).
The old rods are now consumed when making the next level of rods.
So yes, you need it ;).|||Thats pretty annoying.
Its almost impossible to buy one on the AH.
Looks like Ill have to do the
"/2 WTB Arcanite Rod transmute - can provide mats"
Really hate doing that :)
So if the old rod is used up - what happens when you try to do the earlier enchants???
Kevman|||Each Rod that replaces a previous one serves for all before it; so the Fel iron rod serves as an Arcanite, Truesilver, etc.|||So why have I still got the previous ones??
Blizzard bugged it again?
Kevman|||They only started consuming the old rods when the expansion came out. You can destroy them...|||Well thats some space saved.
Still leaves me with problems getting the arcanite rod :)
Im on Scarshield Legion (Euro) if anyone wants to contact me.
Char is called Lezz :)
Kevman|||hmmm the hell i had to go through for the runed golden rod :( ... first actually fiding the golden rod, and than that damm friggin pearl ...
i'm currently lvl 25 and i've lost all my savings with leveling enchanting to lvl 180 ... can you guys give me some pointers on how to make some silver or gold as an enchanter?
i mean all i do is break down items and enchant others for friends and guildies free of charge ... but i'm getttttttttttttttttttting real poor .. down to my last gold T_T|||is there a level requirement to use a runed fel iron rod? my enchanting alt is at 180 and i already have a fel rod from my bs friend... can i just skip the arcanite one?|||Quote:
hmmm the hell i had to go through for the runed golden rod :( ... first actually fiding the golden rod, and than that damm friggin pearl ...
i'm currently lvl 25 and i've lost all my savings with leveling enchanting to lvl 180 ... can you guys give me some pointers on how to make some silver or gold as an enchanter?
i mean all i do is break down items and enchant others for friends and guildies free of charge ... but i'm getttttttttttttttttttting real poor .. down to my last gold T_T
Well, it's clear that if you're just breaking down items for materials for free enchants for your guildmates, then you're not going to make any money.
The best way for enchanters to make money, I've found, is one of two ways.
Sell yourself and what high-level enchants you have on the Trade channel. This of course requires some salesmanship, and a bit of luck in finding people who want your enchants. The downsides to this is that you're competing with any other enchanters out there, and like your guild, a lot of people can get free enchants through their own guild enchanter. Another thing to do, though, is to just watch the Trade/General channels, as often people will advertise looking for an Enchanter, and you can send them /tells to see if you can help them out. You will often get tips this way.
A more methodical way is to sell excess enchanting material on the Auction House. Granted, I'm level 69 now, so my materials are very expensive, but I've made a good 300 gold on selling materials the past couple of weeks, with another 100 sitting on the AH right now.
If you don't have excess material, you can get it two ways. Nudge all your guildies into taking you on a Disenchant run (or you could even solo low-level instances). Make it known what your plan is, that your looking for things to disenchant. You could maybe still roll on greens, but definitely snag blues. If it's an easier run, maybe even reset and go again. Then disenchant everything and get thee to an Auction House.
The second method involves scouring the Auction House for cheap green+ items, and bidding/buying them out to disenchant. Using an Auction House mod like Auctioneer helps here, and it provides the mod Enchantrix, which will tell you what the chances are for items to disenchant into. (Not yet updated for Burning Crusade). Be sure to do manual searches too for various shards, essences and dusts, to get an idea of what the current market is for materials. Sometimes you will find someone is really underselling a certain material, so you may have to wait until yours sell for a reasonable amount. After a few days of searches, you should start getting an average idea of what things will sell for (as well as using Auctioneer).
From the start though, just post up your materials for how much you think they will sell. If they do, great! If not, well, there is no deposit for posting enchanting materials, so just keep at it. The important thing to remember is that they _will_ sell. But like with any market, if you undercut and sell low, you will sell fast, but not make as much profit. You sell high, you may eventually sell one day, but it will be slow.
You can also buy cheap enchanting materials yourself, and relist them at your own, higher price.
Even Strange Dust sells well. I can sell it for 5 silver each. Doesn't sound like much, but I have bidding on items for 1 silver, gotten 2-5 pieces of dust for disenchanting it. Selling that gives 10-25 silver. But even buying out such items for 5-7 silver, you're still making a profit. Yes, one item is hardly worth the effort, but get 10, 20 items? Even if I only get 2 dust each, that's 1-2 gold right there. Reinvest that money in items that give you bigger cash materials. Shards usually give the biggest payoff, especially Radiant Shards, Large Brilliant Shards, and the newer Large Prismatic Shards.
Quote:
is there a level requirement to use a runed fel iron rod? my enchanting alt is at 180 and i already have a fel rod from my bs friend... can i just skip the arcanite one?
I'm not sure. I had thought that the rod was a BoP item. Are you sure that the Fel Iron Rod you have is actually Runed? Or am I misreading, and you only have the Fel Iron Rod? I believe the formula for the Runed Fel Iron Rod is at skill 325 to make, learned from the trainer, requiring your Arcanite rod and a Fel Iron Rod, plus other materials.
~~~Larissa
Goblin vs. Gnome Engineering
[:1]I've come to understand at a certain point as an engineer you have to choose between Goblin and Gnome engineering and once choosing one you can't learn another. The engineering manual (you receive in a quest) outlines in general the differences between the 2, but doesn't give details. I'd like to know more specifically what you can make with one or the other so I can make an more informed choice. Is there an outline somewhere? Does someone have an opinion?|||go here to learn more http://www.wowwiki.com/Engineering#Specialization|||It looks like they have abandoned this distinction in the WotLK expansion. Prior you had to be Goblin for the XL jumper cables, but now you have the army knife which either can use.
Is there anyway to improve the chances of these things actually working?|||no there isn't|||is this specialty kinda broke like bs, leatherworking, etc? until further recipes/trainers get added of course.|||I understand this dilema, for once I was a young Druid with a similar decision, but that's besides the point. I am a real life engineer and build buildings, and craft them from my mind. At the fork in the road you're at, I this you should definately flip a coin, that's the only fair way. Unless your dog can talk, they're smart.|||Goblin for pker better with the bomb
If you choose more funny things, Gnome it is|||By my understanding of Engineering, Goblin is indeed better for explosives, whereas Gnomes make better gadgets for various, usually fun/strange, purposes. Such as the X-ray goggles :-/|||I chose Gnome they have useful things
Gnomish army knife
Gnomish cloaking device
Gnomish Rocket boots
Net projecter
X-ray specs
Mind control cap
Is there anyway to improve the chances of these things actually working?|||no there isn't|||is this specialty kinda broke like bs, leatherworking, etc? until further recipes/trainers get added of course.|||I understand this dilema, for once I was a young Druid with a similar decision, but that's besides the point. I am a real life engineer and build buildings, and craft them from my mind. At the fork in the road you're at, I this you should definately flip a coin, that's the only fair way. Unless your dog can talk, they're smart.|||Goblin for pker better with the bomb
If you choose more funny things, Gnome it is|||By my understanding of Engineering, Goblin is indeed better for explosives, whereas Gnomes make better gadgets for various, usually fun/strange, purposes. Such as the X-ray goggles :-/|||I chose Gnome they have useful things
Gnomish army knife
Gnomish cloaking device
Gnomish Rocket boots
Net projecter
X-ray specs
Mind control cap
Mining 383 - where to go now?
[:1]OK, I've got a level 72 Death Knight who took Mining as a profession. Since getting to Northrend a few levels ago, he's managed to train to the top in Mining (Grand Master, I think?), But he doesn't seem able to learn how to mine/smelt anything better than Cobalt. He's been doing that for ages and it long ago turned grey - no amount of gathering it gives him more skill points. I checked with all the trainers so far in Howling Fjord, but no one offers the next mineral, whatever that might be. So what now?|||http://www.wowwiki.com/Mining_proficiencies
or
http://www.wowwiki.com/Mining_trainers|||Dalaran is your friend if you can get someone to port you there. thought you could get any mining training anywhere though.
That said, just keep progressing and you'll find enough saronite to finish skilling you up.|||I'd already consulted a few lists of what could be mined where and where the trainers are located. I suppose I just have to wait until I get to an area where there is Saronite.
Trouble is, though, it's my understanding that if it isn't in your list of things you're able to smelt, you can't mine it either, so I'm still stumped by this. Seems like I can't get Saronite mining ability anywhere no matter what, and I'd thought, too, that once an item was grey to smelt that was a sign for sure that you needed more training.|||Quote:
Dalaran is your friend if you can get someone to port you there.
If you can't get a port, there are questgivers that gives you a ring to deliver to Dalaran, a level 74 quest. The thing is the questgiver provides the teleport, so all you need to do is not hand in the quest, it's not worth a great deal, and keep the ring in your inventory and you get a free teleport to Dalaran from the one of the NPCs. Here's the list of NPCs to go to for the quest and the teleport.
Alliance:
Baron Ulrik von Stromhearth (Valgarde, Howling Fjord)
Archmage Modera (Star's Rest, Dragonblight)
Vas the Unstable (Wintergarde, Dragonblight)
Magister Dath'omere (Valiance Keep, Borean Tundra)
Magistrix Haelenai (Amberpine Lodge, Grizzly Hills)
Horde:
Image of Archmage Aethas Sunreaver (Agmar's Hammer, Dragonblight)
Magistrix Kaelana (Warsong Hold, Borean Tundra)
Magister Varenthas (Vengeance Landing, Howling Fjord)
Magistrix Phaelista (Conquest Hold, Grizzly Hills)
Magister Tyr'ganal (Venomspite, Dragonblight).
I can't claim any credit for this I got the tip from wow-pro.|||Quote:
If you can't get a port, there are questgivers that gives you a ring to deliver to Dalaran, a level 74 quest. The thing is the questgiver provides the teleport, so all you need to do is not hand in the quest, it's not worth a great deal, and keep the ring in your inventory and you get a free teleport to Dalaran from the one of the NPCs. Here's the list of NPCs to go to for the quest and the teleport.
I can't claim any credit for this I got the tip from wow-pro.
Thanks, guess I'll wait for that quest, then. In the meantime at least I can sell the cobalt for a decent price.|||I've don e some more reading on this and it just doesn't make sense. He can mine Rich Cobalt nodes and smelt it. Next in line ought to be Saronite, which is red now and therefore he can neither mine nor smelt. Saronite comes at level 400. He's 383 and never gains another point from Cobalt, hasn't gained one in perhaps a month, despite mining and smelting it maybe four times a day. And nothing happens, he doesn't gain a point.|||You should still get skillups from mining cobalt (normal and rich nodes). Normal cobalt nodes don't go grey until 400, rich don't go grey until 450. In fact - both should be yellow for you at 383 (you should be getting a skillup at around 75% of nodes mined).
If you hover the mouse over a node, it should display the text in the colour relevent to your skill level (red means you can't mine it, orange is a definate skillup, yellow is a 75% chance of skillup and green is <50% chance)
See http://www.wowwiki.com/Mining for more info on skillups from mining.
Smelting cobalt goes grey at 375.
See http://www.wowwiki.com/Smelt for more info on skillups from smelting.|||Quote:
You should still get skillups from mining cobalt (normal and rich nodes). Normal cobalt nodes don't go grey until 400, rich don't go grey until 450. In fact - both should be yellow for you at 383 (you should be getting a skillup at around 75% of nodes mined).
If you hover the mouse over a node, it should display the text in the colour relevent to your skill level (red means you can't mine it, orange is a definate skillup, yellow is a 75% chance of skillup and green is <50% chance)
See http://www.wowwiki.com/Mining for more info on skillups from mining.
Smelting cobalt goes grey at 375.
See http://www.wowwiki.com/Smelt for more info on skillups from smelting.
There's definitely something wrong. I did a major mining run through Howling Fjord last evening and ended up with 43 Cobalt, but got no points for doing so. Still at 383. So I bought 20 more on the AH and smelted all 63. No points.
I've read your suggested links. And while I thank you, they didn't really say anything I didn't already know from all my other searches and reading. Whatever's wrong, it's wrong with my character. Think I'll abandon Mining. He's levelling up in his class and soon will be in areas where he can't mine at all, so there's no point really in continuing.|||I think you should open a ticket and speak to a GM.
or
http://www.wowwiki.com/Mining_trainers|||Dalaran is your friend if you can get someone to port you there. thought you could get any mining training anywhere though.
That said, just keep progressing and you'll find enough saronite to finish skilling you up.|||I'd already consulted a few lists of what could be mined where and where the trainers are located. I suppose I just have to wait until I get to an area where there is Saronite.
Trouble is, though, it's my understanding that if it isn't in your list of things you're able to smelt, you can't mine it either, so I'm still stumped by this. Seems like I can't get Saronite mining ability anywhere no matter what, and I'd thought, too, that once an item was grey to smelt that was a sign for sure that you needed more training.|||Quote:
Dalaran is your friend if you can get someone to port you there.
If you can't get a port, there are questgivers that gives you a ring to deliver to Dalaran, a level 74 quest. The thing is the questgiver provides the teleport, so all you need to do is not hand in the quest, it's not worth a great deal, and keep the ring in your inventory and you get a free teleport to Dalaran from the one of the NPCs. Here's the list of NPCs to go to for the quest and the teleport.
Alliance:
Baron Ulrik von Stromhearth (Valgarde, Howling Fjord)
Archmage Modera (Star's Rest, Dragonblight)
Vas the Unstable (Wintergarde, Dragonblight)
Magister Dath'omere (Valiance Keep, Borean Tundra)
Magistrix Haelenai (Amberpine Lodge, Grizzly Hills)
Horde:
Image of Archmage Aethas Sunreaver (Agmar's Hammer, Dragonblight)
Magistrix Kaelana (Warsong Hold, Borean Tundra)
Magister Varenthas (Vengeance Landing, Howling Fjord)
Magistrix Phaelista (Conquest Hold, Grizzly Hills)
Magister Tyr'ganal (Venomspite, Dragonblight).
I can't claim any credit for this I got the tip from wow-pro.|||Quote:
If you can't get a port, there are questgivers that gives you a ring to deliver to Dalaran, a level 74 quest. The thing is the questgiver provides the teleport, so all you need to do is not hand in the quest, it's not worth a great deal, and keep the ring in your inventory and you get a free teleport to Dalaran from the one of the NPCs. Here's the list of NPCs to go to for the quest and the teleport.
I can't claim any credit for this I got the tip from wow-pro.
Thanks, guess I'll wait for that quest, then. In the meantime at least I can sell the cobalt for a decent price.|||I've don e some more reading on this and it just doesn't make sense. He can mine Rich Cobalt nodes and smelt it. Next in line ought to be Saronite, which is red now and therefore he can neither mine nor smelt. Saronite comes at level 400. He's 383 and never gains another point from Cobalt, hasn't gained one in perhaps a month, despite mining and smelting it maybe four times a day. And nothing happens, he doesn't gain a point.|||You should still get skillups from mining cobalt (normal and rich nodes). Normal cobalt nodes don't go grey until 400, rich don't go grey until 450. In fact - both should be yellow for you at 383 (you should be getting a skillup at around 75% of nodes mined).
If you hover the mouse over a node, it should display the text in the colour relevent to your skill level (red means you can't mine it, orange is a definate skillup, yellow is a 75% chance of skillup and green is <50% chance)
See http://www.wowwiki.com/Mining for more info on skillups from mining.
Smelting cobalt goes grey at 375.
See http://www.wowwiki.com/Smelt for more info on skillups from smelting.|||Quote:
You should still get skillups from mining cobalt (normal and rich nodes). Normal cobalt nodes don't go grey until 400, rich don't go grey until 450. In fact - both should be yellow for you at 383 (you should be getting a skillup at around 75% of nodes mined).
If you hover the mouse over a node, it should display the text in the colour relevent to your skill level (red means you can't mine it, orange is a definate skillup, yellow is a 75% chance of skillup and green is <50% chance)
See http://www.wowwiki.com/Mining for more info on skillups from mining.
Smelting cobalt goes grey at 375.
See http://www.wowwiki.com/Smelt for more info on skillups from smelting.
There's definitely something wrong. I did a major mining run through Howling Fjord last evening and ended up with 43 Cobalt, but got no points for doing so. Still at 383. So I bought 20 more on the AH and smelted all 63. No points.
I've read your suggested links. And while I thank you, they didn't really say anything I didn't already know from all my other searches and reading. Whatever's wrong, it's wrong with my character. Think I'll abandon Mining. He's levelling up in his class and soon will be in areas where he can't mine at all, so there's no point really in continuing.|||I think you should open a ticket and speak to a GM.
Playing the AH?
[:1]I understand the principal of "Playing the Auction House", but I can't for the life of me put it into practice effectively. I'm really not sure how to go about it properly.
I understand the basic concept, ie; "Find an item listed at a low price that could be sold for a much higher one, buy it and then re-list it at the inflated price and reap the profit." I've tried to do this, and I managed to do it to some extent with 29 twink items for a while. The problem I found with this was I needed a lot of gold to sustain it. I've seen claims online that you can start playing the auction house when you have "as little as 10g". How does this work? I use Auctioneer for the ease of posting mass items on the AH, and when it scans auctions, it says there are 24,000 to 25,000 auctions. How do you play that? I get confused and end up wasting money. Can anybody help?|||Quote:
Can anybody help?
Find items that have at least two auctions....One auction is at price X, and the other is somewhat below X.
Buy the lower one, and place it back on the AH at a price that is just below X.
You need to make sure that the items sell reasonably well, and that you will make a profit that accounts for the AH commissions.|||Playing AH is not for everybody.
It needs:
1. lots of expertise - you must know what sells, for what price, when, in what amount - that knowledge is always changing.
2. lots of gold - you will need some gold to be able to keep your prices - that depends on local market and competition a lot.
3. lots of time - you need to control the AH all the time.|||Quote:
Playing AH is not for everybody.
It needs:
1. lots of expertise - you must know what sells, for what price, when, in what amount - that knowledge is always changing.
2. lots of gold - you will need some gold to be able to keep your prices - that depends on local market and competition a lot.
3. lots of time - you need to control the AH all the time.
I disagree with most of this.
You can indeed start with 10g, and buy less costly things that sell well to start.
Also, you don't need to control much...you just need to have ONE item at a decent price, according to recent sales.|||Quote:
I understand the principal of "Playing the Auction House", but I can't for the life of me put it into practice effectively. I'm really not sure how to go about it properly.
I understand the basic concept, ie; "Find an item listed at a low price that could be sold for a much higher one, buy it and then re-list it at the inflated price and reap the profit." I've tried to do this, and I managed to do it to some extent with 29 twink items for a while. The problem I found with this was I needed a lot of gold to sustain it. I've seen claims online that you can start playing the auction house when you have "as little as 10g". How does this work? I use Auctioneer for the ease of posting mass items on the AH, and when it scans auctions, it says there are 24,000 to 25,000 auctions. How do you play that? I get confused and end up wasting money. Can anybody help?
Well, scan - that is tell it to scan, don't rely on the continual scanning as that seems to be less precise. A full scan may take as much as 15 minutes but it's worth it. Learn to look at how many of these items are for sale and what they're selling for. Be suspicious of seemingly expensive items (identical items) that are offered for 25% or less of real value. It may mean that no one is buying these things, so you won't make any money. If you find something that seems really low priced, check to see if there are any more on sale at the same time. It may be in there at a blue price, but if there are ten on at the green price, you're not going to be able to make money. If there are no more, then highlight the item and look at its history. Auctioneer should tell you average prices, what's sold most recently for what, if there is a lot of competition, and what the lowest recent sell price is. If it looks good, if it is (as I've sometimes found) a fairly rare item worth 500 gold on sale for 25, it's worth chancing buying it and reselling. You're not going to lose much if you have to put it on for that again. But you can't get rich unless your AH is active and busy. The one on my realm is very poor - turnover is almost zilch, so it's not a way to make much.|||Quote:
I disagree with most of this.
You can indeed start with 10g, and buy less costly things that sell well to start.
Also, you don't need to control much...you just need to have ONE item at a decent price, according to recent sales.
I would agree with you if you want to make just some extra money, but if you want to really PLAY AH then you really need all that i mentioned.
Besides, nowadays there are much more people trying to play AH than it used to be few years ago, so it's much harder now to compete, and you need to really know what you are doing to be successfull.
I ll repeat myself: Playing AH is not for everybody...|||Quote:
I would agree with you if you want to make just some extra money, but if you want to really PLAY AH then you really need all that i mentioned.
You are defining "paying the AH" differently than I....You are defining it as "you have lots of gold...make much more!"
I define it as "make consistent improvements to the amount of gold you have, regardless of the amount"
Your definition excludes a great many people...Mine includes everyone who wants to make money.
As an aside, I gave up playing the AH long ago, because it simply isn't necessary...Just by doing normal other things, I've managed to pay for three epic flying mounts, etc., and continue to make more gold everyday....|||Quote:
Well, scan - that is tell it to scan, don't rely on the continual scanning as that seems to be less precise. A full scan may take as much as 15 minutes but it's worth it. Learn to look at how many of these items are for sale and what they're selling for. Be suspicious of seemingly expensive items (identical items) that are offered for 25% or less of real value. It may mean that no one is buying these things, so you won't make any money. If you find something that seems really low priced, check to see if there are any more on sale at the same time. It may be in there at a blue price, but if there are ten on at the green price, you're not going to be able to make money. If there are no more, then highlight the item and look at its history. Auctioneer should tell you average prices, what's sold most recently for what, if there is a lot of competition, and what the lowest recent sell price is. If it looks good, if it is (as I've sometimes found) a fairly rare item worth 500 gold on sale for 25, it's worth chancing buying it and reselling. You're not going to lose much if you have to put it on for that again. But you can't get rich unless your AH is active and busy. The one on my realm is very poor - turnover is almost zilch, so it's not a way to make much.
I scan every day, just about. I've just started a full time job irl, so I can't spend tons of time on the AH. I can access it a few times a day, which should be enough. Thanks for all of your advice, I can see how that would work. I'll spend some time just browsing the AH and seeing what I can come up with. I'm not really looking to corner any markets just yet, but I would like to be able to buy things at a low price and sell them higher. I get a lot of enchanting mats from tailoring / greens (I DE all of my boe greens, the mats sell for more than I'd make from the vendor) and sometimes I have ridiculous amounts. When I do that, I might attempt to corner the market of whatever mats I have.
Thanks for your advise, I'm glad you provided some helpful info. And, our AH is very active. I'm on Arthas, which is one of the original realms. Like I said, when I scan there's somewhere between 24,000 and 25,000 auctions every time.
Thanks again ;)|||A few questions... What are you after? What level are you? what are your professions?
If you're, say, 44 and have 15g to your name, that's one thing. If you're 80 with 4000g, that's another.
Similarly, if you're after making lots of gold, you need to start with a fair amount. Increasing 10g by 20% is meh... but increasing 1000g by 20% is 200g... not bad.
If you're 80, think about just doing dailies... I logged in, did a couple while seeing if anyone needed some help and picked up 25 or 30g.
If you're sub-80, get a gathering profession. Sell the stuff you gather on the AH. This isn't really playing the AH in the sense you mean, but it's a great way to make money.
Finally, don't get obsessed by gold. By all means, amass it if that's your thing, but watch that you don't spend lots of time amassing gold and then figure out that you don't really need that much.|||Sorry, I posted my levels/professions in another thread and then didn't think to put the info in this thread.
Quote:
So, I have just bought wrath of the lich king, and am about to level my 70s to 80. I have three 70s, one of which is now almost 72. Either way, I've been working on my tradeskilling; leveling the professions I've neglected. I have a 70 Shaman that is a 375 Enchanter/270 odd Scribe, a 70 Rogue who is 375 Herb/Alch and a Mage that is 375 tailoring and 260 engineering. By the time I get to 80, all of these will be 450, obviously.
I've been playing WoW for about 4 years and I have always had gold flow issues. Doing dailies at 70 and now 80 is a great way to make money, but the beauty of tradeskilling/playing the AH is that you don't have to be at the computer to make money. Like I said in my first post, I've just started a full time job irl. I don't really want to spend lots of my time doing dailies when I do get to get on the computer. While I'll definitely do this, I want to maximise the amount of gold I get and I enjoy doing it in many diverse ways.
I have a bit of gold but it keeps fluctuating because I keep spending it all on powerleveling my tradeskills.
I hope that is enough info for you.
I understand the basic concept, ie; "Find an item listed at a low price that could be sold for a much higher one, buy it and then re-list it at the inflated price and reap the profit." I've tried to do this, and I managed to do it to some extent with 29 twink items for a while. The problem I found with this was I needed a lot of gold to sustain it. I've seen claims online that you can start playing the auction house when you have "as little as 10g". How does this work? I use Auctioneer for the ease of posting mass items on the AH, and when it scans auctions, it says there are 24,000 to 25,000 auctions. How do you play that? I get confused and end up wasting money. Can anybody help?|||Quote:
Can anybody help?
Find items that have at least two auctions....One auction is at price X, and the other is somewhat below X.
Buy the lower one, and place it back on the AH at a price that is just below X.
You need to make sure that the items sell reasonably well, and that you will make a profit that accounts for the AH commissions.|||Playing AH is not for everybody.
It needs:
1. lots of expertise - you must know what sells, for what price, when, in what amount - that knowledge is always changing.
2. lots of gold - you will need some gold to be able to keep your prices - that depends on local market and competition a lot.
3. lots of time - you need to control the AH all the time.|||Quote:
Playing AH is not for everybody.
It needs:
1. lots of expertise - you must know what sells, for what price, when, in what amount - that knowledge is always changing.
2. lots of gold - you will need some gold to be able to keep your prices - that depends on local market and competition a lot.
3. lots of time - you need to control the AH all the time.
I disagree with most of this.
You can indeed start with 10g, and buy less costly things that sell well to start.
Also, you don't need to control much...you just need to have ONE item at a decent price, according to recent sales.|||Quote:
I understand the principal of "Playing the Auction House", but I can't for the life of me put it into practice effectively. I'm really not sure how to go about it properly.
I understand the basic concept, ie; "Find an item listed at a low price that could be sold for a much higher one, buy it and then re-list it at the inflated price and reap the profit." I've tried to do this, and I managed to do it to some extent with 29 twink items for a while. The problem I found with this was I needed a lot of gold to sustain it. I've seen claims online that you can start playing the auction house when you have "as little as 10g". How does this work? I use Auctioneer for the ease of posting mass items on the AH, and when it scans auctions, it says there are 24,000 to 25,000 auctions. How do you play that? I get confused and end up wasting money. Can anybody help?
Well, scan - that is tell it to scan, don't rely on the continual scanning as that seems to be less precise. A full scan may take as much as 15 minutes but it's worth it. Learn to look at how many of these items are for sale and what they're selling for. Be suspicious of seemingly expensive items (identical items) that are offered for 25% or less of real value. It may mean that no one is buying these things, so you won't make any money. If you find something that seems really low priced, check to see if there are any more on sale at the same time. It may be in there at a blue price, but if there are ten on at the green price, you're not going to be able to make money. If there are no more, then highlight the item and look at its history. Auctioneer should tell you average prices, what's sold most recently for what, if there is a lot of competition, and what the lowest recent sell price is. If it looks good, if it is (as I've sometimes found) a fairly rare item worth 500 gold on sale for 25, it's worth chancing buying it and reselling. You're not going to lose much if you have to put it on for that again. But you can't get rich unless your AH is active and busy. The one on my realm is very poor - turnover is almost zilch, so it's not a way to make much.|||Quote:
I disagree with most of this.
You can indeed start with 10g, and buy less costly things that sell well to start.
Also, you don't need to control much...you just need to have ONE item at a decent price, according to recent sales.
I would agree with you if you want to make just some extra money, but if you want to really PLAY AH then you really need all that i mentioned.
Besides, nowadays there are much more people trying to play AH than it used to be few years ago, so it's much harder now to compete, and you need to really know what you are doing to be successfull.
I ll repeat myself: Playing AH is not for everybody...|||Quote:
I would agree with you if you want to make just some extra money, but if you want to really PLAY AH then you really need all that i mentioned.
You are defining "paying the AH" differently than I....You are defining it as "you have lots of gold...make much more!"
I define it as "make consistent improvements to the amount of gold you have, regardless of the amount"
Your definition excludes a great many people...Mine includes everyone who wants to make money.
As an aside, I gave up playing the AH long ago, because it simply isn't necessary...Just by doing normal other things, I've managed to pay for three epic flying mounts, etc., and continue to make more gold everyday....|||Quote:
Well, scan - that is tell it to scan, don't rely on the continual scanning as that seems to be less precise. A full scan may take as much as 15 minutes but it's worth it. Learn to look at how many of these items are for sale and what they're selling for. Be suspicious of seemingly expensive items (identical items) that are offered for 25% or less of real value. It may mean that no one is buying these things, so you won't make any money. If you find something that seems really low priced, check to see if there are any more on sale at the same time. It may be in there at a blue price, but if there are ten on at the green price, you're not going to be able to make money. If there are no more, then highlight the item and look at its history. Auctioneer should tell you average prices, what's sold most recently for what, if there is a lot of competition, and what the lowest recent sell price is. If it looks good, if it is (as I've sometimes found) a fairly rare item worth 500 gold on sale for 25, it's worth chancing buying it and reselling. You're not going to lose much if you have to put it on for that again. But you can't get rich unless your AH is active and busy. The one on my realm is very poor - turnover is almost zilch, so it's not a way to make much.
I scan every day, just about. I've just started a full time job irl, so I can't spend tons of time on the AH. I can access it a few times a day, which should be enough. Thanks for all of your advice, I can see how that would work. I'll spend some time just browsing the AH and seeing what I can come up with. I'm not really looking to corner any markets just yet, but I would like to be able to buy things at a low price and sell them higher. I get a lot of enchanting mats from tailoring / greens (I DE all of my boe greens, the mats sell for more than I'd make from the vendor) and sometimes I have ridiculous amounts. When I do that, I might attempt to corner the market of whatever mats I have.
Thanks for your advise, I'm glad you provided some helpful info. And, our AH is very active. I'm on Arthas, which is one of the original realms. Like I said, when I scan there's somewhere between 24,000 and 25,000 auctions every time.
Thanks again ;)|||A few questions... What are you after? What level are you? what are your professions?
If you're, say, 44 and have 15g to your name, that's one thing. If you're 80 with 4000g, that's another.
Similarly, if you're after making lots of gold, you need to start with a fair amount. Increasing 10g by 20% is meh... but increasing 1000g by 20% is 200g... not bad.
If you're 80, think about just doing dailies... I logged in, did a couple while seeing if anyone needed some help and picked up 25 or 30g.
If you're sub-80, get a gathering profession. Sell the stuff you gather on the AH. This isn't really playing the AH in the sense you mean, but it's a great way to make money.
Finally, don't get obsessed by gold. By all means, amass it if that's your thing, but watch that you don't spend lots of time amassing gold and then figure out that you don't really need that much.|||Sorry, I posted my levels/professions in another thread and then didn't think to put the info in this thread.
Quote:
So, I have just bought wrath of the lich king, and am about to level my 70s to 80. I have three 70s, one of which is now almost 72. Either way, I've been working on my tradeskilling; leveling the professions I've neglected. I have a 70 Shaman that is a 375 Enchanter/270 odd Scribe, a 70 Rogue who is 375 Herb/Alch and a Mage that is 375 tailoring and 260 engineering. By the time I get to 80, all of these will be 450, obviously.
I've been playing WoW for about 4 years and I have always had gold flow issues. Doing dailies at 70 and now 80 is a great way to make money, but the beauty of tradeskilling/playing the AH is that you don't have to be at the computer to make money. Like I said in my first post, I've just started a full time job irl. I don't really want to spend lots of my time doing dailies when I do get to get on the computer. While I'll definitely do this, I want to maximise the amount of gold I get and I enjoy doing it in many diverse ways.
I have a bit of gold but it keeps fluctuating because I keep spending it all on powerleveling my tradeskills.
I hope that is enough info for you.
Mekgineer's Chopper
[:1]I'm working at becoming Exalted with the Valliance Expedition and have also switched my Gnome Death Knight to Engineering this past weekend. My goal is to get the schematic for the Chopper. Does it matter if I put him into either Gnomish or Goblin Engineering? Can either learn this schematic?|||either one can learn|||Quote:
either one can learn
Thank you very much. I'll proceed now to skill him up some more. It's certainly a lot easier with a level 73 who's 430 in Mining and can go almost anywhere to gather anything he wants!|||Before you get too excited though, better start stocking up on ore as well to sell. Cos the chopper is freaking expensive.|||Quote:
Before you get too excited though, better start stocking up on ore as well to sell. Cos the chopper is freaking expensive.
Well, yes, if you'll look back, you'll see that I was pleased that he's a high level miner as well. Not only can I gather 'stuff' to level up engineering, I can find things to sell profitably too. In fact, I'm just about to go take him on a mining tour.|||It won't be just one tour.
The chopper parts are 3k each or so, with total mats cost, no matter what your server's prices, at least over 12k.
Other than getting exceedingly lucky with 'skinning' the bots in Ulduar, there's no other way to obtain those items.
//edit: Not doing this to be a party-pooper... I want a bike too ._.|||Quote:
It won't be just one tour.
The chopper parts are 3k each or so, with total mats cost, no matter what your server's prices, at least over 12k.
Other than getting exceedingly lucky with 'skinning' the bots in Ulduar, there's no other way to obtain those items.
//edit: Not doing this to be a party-pooper... I want a bike too ._.
I try to do a mining tour at least three times a week, aiming my travels for areas that have both easily sellable things and things he needs for his career progress. I have another character in Northrend that can contribute things too. Also, there's a third one in Outlands, so his gathers help either for sales or for actual construction of items. I know Engineering is one of the most costly and time-consuming professions to level up, but I think it is tremendously amusing and fun to do, so....... I'm hooked! Got one Gnomish Engineer (level 54 and still not in Outlands) and this new one, who's now a Goblin Engineer. Hey, how could I resist a profession with someone in it named 'Stumpfingers' whose apparent loss is darkly hinted at as being a result of his chosen profession? The day my guy roars into Stormwind on his Mekgineer's Chopper will be a triumphant one for both him and me.
either one can learn
Thank you very much. I'll proceed now to skill him up some more. It's certainly a lot easier with a level 73 who's 430 in Mining and can go almost anywhere to gather anything he wants!|||Before you get too excited though, better start stocking up on ore as well to sell. Cos the chopper is freaking expensive.|||Quote:
Before you get too excited though, better start stocking up on ore as well to sell. Cos the chopper is freaking expensive.
Well, yes, if you'll look back, you'll see that I was pleased that he's a high level miner as well. Not only can I gather 'stuff' to level up engineering, I can find things to sell profitably too. In fact, I'm just about to go take him on a mining tour.|||It won't be just one tour.
The chopper parts are 3k each or so, with total mats cost, no matter what your server's prices, at least over 12k.
Other than getting exceedingly lucky with 'skinning' the bots in Ulduar, there's no other way to obtain those items.
//edit: Not doing this to be a party-pooper... I want a bike too ._.|||Quote:
It won't be just one tour.
The chopper parts are 3k each or so, with total mats cost, no matter what your server's prices, at least over 12k.
Other than getting exceedingly lucky with 'skinning' the bots in Ulduar, there's no other way to obtain those items.
//edit: Not doing this to be a party-pooper... I want a bike too ._.
I try to do a mining tour at least three times a week, aiming my travels for areas that have both easily sellable things and things he needs for his career progress. I have another character in Northrend that can contribute things too. Also, there's a third one in Outlands, so his gathers help either for sales or for actual construction of items. I know Engineering is one of the most costly and time-consuming professions to level up, but I think it is tremendously amusing and fun to do, so....... I'm hooked! Got one Gnomish Engineer (level 54 and still not in Outlands) and this new one, who's now a Goblin Engineer. Hey, how could I resist a profession with someone in it named 'Stumpfingers' whose apparent loss is darkly hinted at as being a result of his chosen profession? The day my guy roars into Stormwind on his Mekgineer's Chopper will be a triumphant one for both him and me.
level retainment
[:1]If I unlearn tailoring, will I retain my previous level when I relearn tailoring later in the game?|||No. Your tailoring skill is reset to 1 and you lose any recipes you've learned.
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