Monday, April 16, 2012

Mage Professions

Im Fairly new

But what Prof's should i use on my mage?

Like what would be best

I was thinking like mining and tailoring

Mining cause i heard it was good money

and Tailoring because i will be making cloth and thats the only thing a mage can use.

any comments are welcome|||Tailoring and Enchanting is a favourite, you can DE the crafted tailor items to level enchanting, don't make much money but more fun.|||i would suggest leveling to 80 whibout bothering about crafting professions.

Leveling a profession does only one thing : it costs gold. Enchanting alone would mean 4000 to 5000 gold that you DONT get because you dont sell magic items, but disenchant them. Tailoring would mean at least 2000 - 3000 gold worth of materials that you will use up to produce items you will never ever wear, just to level up tailoring.

While there were many BoP items trough BC, in Wrath all items made by profession are BoE. So you dont need to have the profession to get the items.

Just get two gathering professions ( herbalism / skinning or mining / skinning ) and gather whatever you can while leveling. Sell it all in the AH.

If you find at lvl 80 that you need a profession, you will have the gold and the character level to level up said profession within a day or two. Much much easier that way.|||Quote:








i would suggest leveling to 80 whibout bothering about crafting professions.

Leveling a profession does only one thing : it costs gold. Enchanting alone would mean 4000 to 5000 gold that you DONT get because you dont sell magic items, but disenchant them. Tailoring would mean at least 2000 - 3000 gold worth of materials that you will use up to produce items you will never ever wear, just to level up tailoring.

While there were many BoP items trough BC, in Wrath all items made by profession are BoE. So you dont need to have the profession to get the items.

Just get two gathering professions ( herbalism / skinning or mining / skinning ) and gather whatever you can while leveling. Sell it all in the AH.

If you find at lvl 80 that you need a profession, you will have the gold and the character level to level up said profession within a day or two. Much much easier that way.








Thank you for the idea

this is exactly what ima do|||Quote:








Thank you for the idea

this is exactly what ima do




TwoFlower is right, however, you can do just fine on vendoring crap/selling greens/blues and quest reward money. Professions take time from getting things done. That flower will be there when you hit 80, I promise, and the animals will be back too so you can take their hide from them :) Though I can see skinning since you'll be killing beats anyway and to skin them requires one second. But don't go out of your way looking for ore/herbs, it's a time waster.You won't be insanely rich without professions, but you'll be able to afford the things you want if you don't go nuts at the AH, which is another thing you don't need to do and shouldn't if you want your ground and flying mounts on time. Just my opinion.|||i went mining and skinning.|||Mages are great for farming because we can put out substantial damages plus AOE damage. I would say mining and skinning is the best combination before you hit 80.

Mining:

The ore from mining supplies Engineering, Jewelry Crafting (JC) and Blacksmith so you might be able to choose Engineering or JC when you hit 80.

Engineering can make many useful and fun items for a clothier such as Visage Liquification Goggles, Gnomish Army Knife, Noise Machine, MOLL-E, Zapthrottle Mote Extractor….

JC is by far the most money maker in TBC and Wrath. The new JC daily promise you a Dragon's Eye(300 – 600 gold on AH) everyday.

I am not sure why would a mage choose Blacksmith. Maybe the buckles?

Herbalism:

If you choose Herbalism, you may take Alchemy or Inscription later on.

Alchemy is alright because you can make your own pots. The Endless Healing Potion and Mercurial Alchemist Stone are pretty nice IMO.

Inscription is good for your own shoulder enchanting.

Enchanting is good for your own “rings” enchant and disenchanting.

Tailoring is good for your own pants enchant, making bags and carpets. My wife does not like the carpet because of the carpet burn...

wtb kneepads|||I went Mining/Engineering. I do a large amount of solo questing. Engineering provided me with assistance that other professions did not.

Various target dummies. A mob is taking longer to kill then you would like. Pop a target dummy back up and get a few more attacks in before the mob gets to you.

Combat pets: They are pets on aggressive so have to be careful using em in an instance, but for solo questing having a compact harvester helping you out does wonders in keeping mobs off you. As you level up the dragonlings are nice, not to mention the battle chicken.

Z|||Thanks for all the great ideas i will put all these into thought about what im going to do|||I second the idea that it's better to go pure gatherer til 80. At 80, you have new opportunities to make a LOT of money doing dailies and other quests without having to resort to farming, so you can always replace one or both of your gathering professions later.

You might want to check the going rates for metals vs. herbs on your server. I actually find herbalism more profitable, not to mention more useful because I can farm my own mats for alchemy flasks I need at level 80.

Most people combine herbalism or mining with skinning, simply because it's kind of a pain to have to keep switching back between "find herbs" and "find minerals". If you can learn to deal with that inconvenience, it's the most profitable way to go since on most servers, leathers isn't as profitable as either herbs or ore.

...Ren

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