Monday, April 16, 2012

Have they broken the crafting system since lich?

i used to enjoy crafting a lot in vanilla and tbc but once lich came along its all feels a little wrong,

Inscription- no high end recipes and no point in proffesion as we all end up with the same recipes. ( oh yeah we get a shoulder enchant i forgot we are soooo lucky ).

tailoring would be a lot easier if we actually had some cloth drops i dont think my druid got more than 5 stacks of frostweave lvling from 70 - 80 ( also end up with all the same recipes as other tailors apart from any rare recipes from vanilla and tbc)

Enchanting ( all end up with the same recipes )

except old ones we farmed.

I havnt even taken my leatherworker to northrend as i heard you can buy all the rare recipes for that through a vendor too.



Crafting was one of the best bits of the game for me before lich came but all the fun has gone, are blizzard going to do anything to these proffesions to make us into individuals.|||I'm wondering the same thing. If you craft so that you can make good gear for yourself, there's no reason to level crafting professions in Wrath - all of the good stuff is BoE. If you are a completist and need to have all professions maxed out to feel good about the game, fine, but I don't see any reason to level crafting professions at this point.|||I am guessing they will put in new recipes. It seems obvious that there are big holes in professions. I am seriously hoping some fun/good rep based stuff will be added.

I am positive that blizzard won't disappoint.|||Wait wait wait...

WoW (Regular): Blizzard has nearly all (Especially for most of the time it was out pre-TBC) the items barely, or not even, T1 quality, usually something to get into raiding... Which were farmed from the usually high end regular instances, then also T1+ instances. Players complained all around, saying crafting professions weren't worth it.

TBC: Blizzard has most items about Heroic quality, with a few BoP items beyond T4 quality. Players complained there wasn't enough to craft to make the crafting profession worth it, so they were actually losing gold creating the items, compared to selling the items needed for creating said item.

WotLK: Blizzard has ALL quality items BoE, about Heroic/T7 quality to make the professions worth it, and you won't have to just sell mats...

Wtf's the problem people? I understand wanting maybe a couple BoP items, maybe really hard to create or something up to the point where it's nearly not worth it... I just don't get why you're complaining about actually being able to sell items.

I've seen TONS of crafted items being sold in trade simply from the (tops) 2 hours I've been in trade on and off the past couple weeks... Fair priced for very good items (Like I said, T7/Heroic quality) and they sell quickly... I personally think that crafting should take and give, not just give. It shouldn't be a profession where you make a BoP item that's T8 quality and all it takes is farming world mobs for a few hours, I guess that's just my logic seeping through again.|||I thought the engineering goggles were still BOP.|||i prefer crafting the way it is now.

you need longer to level it, and it is more expensive than ever before. But on the other hand, you can learn everything you need from your profession trainer. That is good, cause you dont have to farm mobs with a 1% drop chance for hours or farm instances for years cause one boss in there has a 1% drop chance. Farming enchanting - sunfire from shade of aran for example was a pain in the behind. Same for these things like 12 agility on shoes which drop from ONE kind of mob in sethek halls, 1% drop chance, and there are 5 of these mobs at the end of the instance, that is it, nowhere else to get that recipy.

All in all, i prefer the things as they are now.|||2F... THAT part I prefer. But unlike TBC, where my rogue crafted the Primal Intent set because it was very good until late T4 and BoP, anything I want for the rogue is BoE. Tailoring? My spriest HAD to have FSW and it was BoP, so 375 tailoring was a must. But now? I can buy the epic craftables. So, I can spend the gold to level the profession, or spend gold and buy the gear. Since I craft for gear, it's an easy choice for me. Actually, since the craftables aren't any better than the Naxx stuff and Naxx is relatively easy.. I don't even need to HAVE the crafted gear.

The sideeffect of this, though, might be to restore sense to crafting and make crafted goods cost more than the mats if fewer people level the professions. WE'll see.|||Quote:








tailoring would be a lot easier if we actually had some cloth drops i dont think my druid got more than 5 stacks of frostweave lvling from 70 - 80 ( also end up with all the same recipes as other tailors apart from any rare recipes from vanilla and tbc)

Enchanting ( all end up with the same recipes )

except old ones we farmed.

I havnt even taken my leatherworker to northrend as i heard you can buy all the rare recipes for that through a vendor too.

Crafting was one of the best bits of the game for me before lich came but all the fun has gone, are blizzard going to do anything to these proffesions to make us into individuals.




I got more cloth drops than I care to have taken. I also ran instances a lot though so maybe that is why. Did you do the tailoring quest to increase your cloth drop rate? I don't know the details there as I am not a tailor but one of my guildies told me about it.

On another note, you don't exactly just buy the items for you patterns. You do craft-specific turn ins or in the case of a JC, a daily quest which in turn gives a token, then you can use the tokens to buy patterns. Even doing the quest everyday, it will be quite some time before I have all the JC cuts.


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i prefer crafting the way it is now.

you need longer to level it, and it is more expensive than ever before. But on the other hand, you can learn everything you need from your profession trainer. That is good, cause you dont have to farm mobs with a 1% drop chance for hours or farm instances for years cause one boss in there has a 1% drop chance. Farming enchanting - sunfire from shade of aran for example was a pain in the behind. Same for these things like 12 agility on shoes which drop from ONE kind of mob in sethek halls, 1% drop chance, and there are 5 of these mobs at the end of the instance, that is it, nowhere else to get that recipy.

All in all, i prefer the things as they are now.




I like that every heroic so far, the last boss drops a JC pattern. I can't count the number of times I have run H MGT and H SL for the 12 stam cut. I have only seen it drop once but another JC won the roll.|||See? The crafting professions were made "easier" in the sense that you don't have to farm the living crap out of stuff to get good recipes... I'm sure later on they'll add a couple stronger crafted items for each crafting profession, but that'll most likely be after T7 content is out.|||actualy i liked farming for paterns. if you care about your personal life you get of your arse and go get the things you need. yes it was tedious to kill 500 of the same mob to get a drop but then it made me feel better that i had it and you ca judge other pl;ayers by the effort they take to get geared up.

now everything in wolk seems to me to be welfare items. no need to go looking and spend your time getting that extra bit of gear to give you the edge as its all handed out by trainers.

i also dont see how it is harder now to level a trade up. ok ive only got bs maxed out but it cost me nothing and i did it within a couple of days of hitting 80 (i didnt hang about getting to 80) ok i needed a lot of ore but in vanilla wow the mats i needed where just silly and cost me a small fortune toget to 300. then tbc came out and same again the last 40 or so points needed a huge amount of mats and then you needed to get rep as well to buy the paterns to enable you to max out.

as far as i can see blizzard have taken the average level of poor game play and lack of effort and then built wolk to help all these players who are incapable of doing things themselves

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